forked from teamnwah/openmw-tes3coop
[General] Use LuaJit instead default Lua
This commit is contained in:
parent
76731f5def
commit
470ea50b54
3 changed files with 19 additions and 100 deletions
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@ -24,9 +24,10 @@ endif(ENABLE_BREAKPAD)
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option(BUILD_WITH_LUA "Enable Lua language" ON)
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option(BUILD_WITH_LUA "Enable Lua language" ON)
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if(BUILD_WITH_LUA)
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if(BUILD_WITH_LUA)
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find_package(Lua51 REQUIRED)
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find_package(LuaJit REQUIRED)
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MESSAGE(STATUS "Found LUA_LIBRARY: ${LUA_LIBRARY}")
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MESSAGE(STATUS "Found LUA_INCLUDE_DIR: ${LUA_INCLUDE_DIR}")
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MESSAGE(STATUS "Found LuaJit_LIBRARIES: ${LuaJit_LIBRARIES}")
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MESSAGE(STATUS "Found LuaJit_INCLUDE_DIRS: ${LuaJit_INCLUDE_DIRS}")
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set(LuaScript_Sources
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set(LuaScript_Sources
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Script/LangLua/LangLua.cpp
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Script/LangLua/LangLua.cpp
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@ -35,7 +36,7 @@ if(BUILD_WITH_LUA)
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Script/LangLua/LangLua.hpp)
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Script/LangLua/LangLua.hpp)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DENABLE_LUA")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DENABLE_LUA")
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include_directories(${LUA_INCLUDE_DIR} ${CMAKE_SOURCE_DIR}/extern/LuaBridge)
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include_directories(${LuaJit_INCLUDE_DIRS} ${CMAKE_SOURCE_DIR}/extern/LuaBridge)
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endif(BUILD_WITH_LUA)
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endif(BUILD_WITH_LUA)
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set(NativeScript_Sources
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set(NativeScript_Sources
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@ -165,7 +166,7 @@ target_link_libraries(tes3mp-server
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#${Boost_PROGRAM_OPTIONS_LIBRARY}
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#${Boost_PROGRAM_OPTIONS_LIBRARY}
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${RakNet_LIBRARY}
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${RakNet_LIBRARY}
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components
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components
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${LUA_LIBRARIES}
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${LuaJit_LIBRARIES}
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${Breakpad_Library}
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${Breakpad_Library}
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${CallFF_LIBRARY}
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${CallFF_LIBRARY}
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)
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)
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@ -1,95 +0,0 @@
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#.rst:
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# FindLua51
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# ---------
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#
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#
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#
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# Locate Lua library This module defines
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#
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# ::
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#
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# LUA51_FOUND, if false, do not try to link to Lua
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# LUA_LIBRARIES
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# LUA_INCLUDE_DIR, where to find lua.h
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# LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
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#
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#
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#
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# Note that the expected include convention is
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#
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# ::
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#
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# #include "lua.h"
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#
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# and not
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#
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# ::
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#
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# #include <lua/lua.h>
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#
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# This is because, the lua location is not standardized and may exist in
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# locations other than lua/
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#=============================================================================
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# Copyright 2007-2009 Kitware, Inc.
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#
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# Distributed under the OSI-approved BSD License (the "License");
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# see accompanying file Copyright.txt for details.
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#
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# This software is distributed WITHOUT ANY WARRANTY; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# See the License for more information.
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#=============================================================================
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# (To distribute this file outside of CMake, substitute the full
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# License text for the above reference.)
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find_path(LUA_INCLUDE_DIR lua.h
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HINTS
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ENV LUA_DIR
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ENV LUA_INCLUDE_DIR
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PATH_SUFFIXES include/lua51 include/lua5.1 include/lua-5.1 include/lua include/luajit-2.1 include
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PATHS
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~/Library/Frameworks
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/Library/Frameworks
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/sw # Fink
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/opt/local # DarwinPorts
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/opt/csw # Blastwave
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/opt
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NO_DEFAULT_PATH
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)
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find_library(LUA_LIBRARY
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NAMES lua51 lua5.1 lua-5.1 libluajit-5.1.a lua
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HINTS
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ENV LUA_DIR
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PATH_SUFFIXES lib
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PATHS
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~/Library/Frameworks
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/Library/Frameworks
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/sw
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/opt/local
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/opt/csw
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/opt
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)
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if(LUA_LIBRARY)
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# include the math library for Unix
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if(UNIX AND NOT APPLE AND NOT BEOS AND NOT HAIKU)
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find_library(LUA_MATH_LIBRARY m)
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set( LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
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# For Windows and Mac, don't need to explicitly include the math library
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else()
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set( LUA_LIBRARIES "${LUA_LIBRARY}" CACHE STRING "Lua Libraries")
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endif()
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endif()
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if(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
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file(STRINGS "${LUA_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
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string(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
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unset(lua_version_str)
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endif()
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IF(LUA_INCLUDE_DIR AND LUA_LIBRARY)
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SET(LUA_FOUND TRUE)
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ENDIF(LUA_INCLUDE_DIR AND LUA_LIBRARY)
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13
cmake/FindLuaJit.cmake
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13
cmake/FindLuaJit.cmake
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# Once found, defines:
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# LuaJit_FOUND
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# LuaJit_INCLUDE_DIRS
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# LuaJit_LIBRARIES
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include(LibFindMacros)
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libfind_pkg_detect(LuaJit luajit
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FIND_PATH luajit.h
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FIND_LIBRARY NAMES luajit-5.1 luajit
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)
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libfind_process(LuaJit)
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