forked from teamnwah/openmw-tes3coop
[Server] Move packet.Read() to parent
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parent
4daf471874
commit
47924f5bb0
21 changed files with 7 additions and 36 deletions
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@ -32,6 +32,9 @@ bool PlayerProcessor::Process(RakNet::Packet &packet) noexcept
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PlayerPacket *myPacket = Networking::get().getPlayerController()->GetPacket(packet.data[0]);
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myPacket->setPlayer(player);
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if(!processor.second->dontRead)
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myPacket->Read();
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processor.second->Do(*myPacket, *player);
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return true;
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}
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@ -41,7 +41,8 @@ bool WorldProcessor::Process(RakNet::Packet &packet) noexcept
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LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Received %s from %s", processor.second->strPacketID.c_str(),
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player->npc.mName.c_str());
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myPacket->setEvent(&baseEvent);
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myPacket->Read();
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if(!processor.second->dontRead)
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myPacket->Read();
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processor.second->Do(*myPacket, *player, baseEvent);
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return true;
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}
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@ -22,7 +22,6 @@ namespace mwmp
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{
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DEBUG_PRINTF(strPacketID.c_str());
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packet.Read();
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Script::CallBackReturn<Script::CallbackIdentity("OnPlayerSendMessage")> result = true;
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Script::Call<Script::CallbackIdentity("OnPlayerSendMessage")>(result, player.getId(), player.chatMessage.c_str());
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@ -22,8 +22,6 @@ namespace mwmp
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{
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DEBUG_PRINTF(strPacketID.c_str());
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packet.Read();
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Script::Call<Script::CallbackIdentity("OnGUIAction")>(player.getId(), (int)player.guiMessageBox.id,
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player.guiMessageBox.data.c_str());
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}
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@ -22,9 +22,6 @@ namespace mwmp
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{
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if (!player.creatureStats.mDead)
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{
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packet.Read();
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//packet.Send(&player, true);
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Script::Call<Script::CallbackIdentity("OnPlayerLevelChange")>(player.getId());
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}
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}
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@ -26,8 +26,6 @@ namespace mwmp
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if (!player.creatureStats.mDead)
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{
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packet.Read();
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Player *target = Players::getPlayer(player.attack.target);
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if (target == nullptr)
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@ -22,7 +22,6 @@ namespace mwmp
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{
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if (!player.creatureStats.mDead)
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{
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packet.Read();
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//myPacket->Send(player, true);
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player.sendToLoaded(&packet);
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@ -28,8 +28,6 @@ namespace mwmp
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if (!player.creatureStats.mDead)
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{
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packet.Read();
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LOG_APPEND(Log::LOG_INFO, "- Moved to %s", player.cell.getDescription().c_str());
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player.forEachLoaded([this](Player *pl, Player *other) {
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@ -27,8 +27,6 @@ namespace mwmp
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received %s from %s", strPacketID, player.npc.mName.c_str());
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packet.Read();
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CellController::get()->update(&player);
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Script::Call<Script::CallbackIdentity("OnPlayerCellState")>(player.getId());
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@ -21,8 +21,6 @@ namespace mwmp
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void Do(PlayerPacket &packet, Player &player) override
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{
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DEBUG_PRINTF(strPacketID.c_str());
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packet.Read();
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}
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};
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}
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@ -22,8 +22,6 @@ namespace mwmp
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{
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DEBUG_PRINTF(strPacketID.c_str());
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packet.Read();
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if (player.charGenStage.current == player.charGenStage.end && player.charGenStage.current != 0)
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Script::Call<Script::CallbackIdentity("OnPlayerEndCharGen")>(player.getId());
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}
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@ -17,6 +17,7 @@ namespace mwmp
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ProcessorPlayerDeath()
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{
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BPP_INIT(ID_PLAYER_DEATH)
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dontRead = true;
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}
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void Do(PlayerPacket &packet, Player &player) override
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@ -22,9 +22,6 @@ namespace mwmp
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{
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DEBUG_PRINTF(strPacketID.c_str());
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packet.Read();
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//packet.Send(&player, true);
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player.sendToLoaded(&packet);
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}
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};
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@ -22,8 +22,6 @@ namespace mwmp
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{
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DEBUG_PRINTF(strPacketID.c_str());
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packet.Read();
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player.sendToLoaded(&packet);
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}
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};
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@ -22,9 +22,6 @@ namespace mwmp
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{
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DEBUG_PRINTF(strPacketID.c_str());
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packet.Read();
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//myPacket->Send(player, true);
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player.sendToLoaded(&packet);
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Script::Call<Script::CallbackIdentity("OnPlayerEquipmentChange")>(player.getId());
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@ -21,8 +21,6 @@ namespace mwmp
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{
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DEBUG_PRINTF(strPacketID.c_str());
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packet.Read();
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Script::Call<Script::CallbackIdentity("OnPlayerInventoryChange")>(player.getId());
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}
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};
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@ -22,8 +22,6 @@ namespace mwmp
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{
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DEBUG_PRINTF(strPacketID.c_str());
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packet.Read();
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Script::Call<Script::CallbackIdentity("OnPlayerJournalChange")>(player.getId());
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}
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};
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@ -22,9 +22,6 @@ namespace mwmp
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//DEBUG_PRINTF(strPacketID);
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if (!player.creatureStats.mDead)
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{
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packet.Read();
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//myPacket.Send(player, true); //send to other clients
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player.sendToLoaded(&packet);
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}
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}
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@ -16,6 +16,7 @@ namespace mwmp
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ProcessorPlayerResurrect()
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{
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BPP_INIT(ID_PLAYER_RESURRECT)
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dontRead = true;
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}
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void Do(PlayerPacket &packet, Player &player) override
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@ -21,7 +21,6 @@ namespace mwmp
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{
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if (!player.creatureStats.mDead)
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{
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packet.Read();
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//myPacket->Send(player, true);
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player.sendToLoaded(&packet);
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@ -21,8 +21,6 @@ namespace mwmp
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{
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DEBUG_PRINTF(strPacketID.c_str());
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packet.Read();
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Script::Call<Script::CallbackIdentity("OnPlayerSpellbookChange")>(player.getId());
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}
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};
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