Make handshake log message less confusing

This commit is contained in:
David Cernat 2016-08-24 06:38:38 +03:00
parent abaa8cac72
commit 486de67d84

View file

@ -115,9 +115,8 @@ void Networking::Update(RakNet::Packet *packet)
if (!player->isHandshaked()) if (!player->isHandshaked())
{ {
LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Wrong auth for player %d, name: %s", LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Have not completed handshake with player %d",
player->GetID(), player->GetID());
player->Npc()->mName.c_str());
//KickPlayer(player->guid); //KickPlayer(player->guid);
return; return;
} }