forked from teamnwah/openmw-tes3coop
Don't set the enchanted item in HUD for "WhenStrikes" enchantments
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1 changed files with 1 additions and 1 deletions
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@ -312,7 +312,7 @@ namespace MWMechanics
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}
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}
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if (enchantment->mData.mType == ESM::Enchantment::CastOnce)
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if (enchantment->mData.mType == ESM::Enchantment::CastOnce)
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item.getContainerStore()->remove(item, 1, mCaster);
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item.getContainerStore()->remove(item, 1, mCaster);
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else
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else if (enchantment->mData.mType != ESM::Enchantment::WhenStrikes)
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{
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{
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if (mCaster.getRefData().getHandle() == "player")
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if (mCaster.getRefData().getHandle() == "player")
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MWBase::Environment::get().getWindowManager()->setSelectedEnchantItem(item); // Set again to show the modified charge
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MWBase::Environment::get().getWindowManager()->setSelectedEnchantItem(item); // Set again to show the modified charge
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