forked from teamnwah/openmw-tes3coop
[General] Make it possible to set days passed via WorldTime
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74c2a0b311
commit
4acf93b7db
8 changed files with 60 additions and 7 deletions
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@ -27,6 +27,11 @@ void WorldstateFunctions::SetMonth(int month) noexcept
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writeWorldstate.month = month;
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}
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void WorldstateFunctions::SetDaysPassed(int daysPassed) noexcept
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{
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writeWorldstate.daysPassed = daysPassed;
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}
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void WorldstateFunctions::SetTimeScale(double timeScale) noexcept
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{
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writeWorldstate.timeScale = timeScale;
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@ -7,6 +7,7 @@
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{"SetHour", WorldstateFunctions::SetHour},\
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{"SetDay", WorldstateFunctions::SetDay},\
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{"SetMonth", WorldstateFunctions::SetMonth},\
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{"SetDaysPassed", WorldstateFunctions::SetDaysPassed},\
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{"SetTimeScale", WorldstateFunctions::SetTimeScale},\
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\
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{"SendWorldTime", WorldstateFunctions::SendWorldTime}
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@ -18,7 +19,6 @@ public:
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/**
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* \brief Set the world's hour in the worldstate stored on the server.
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*
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* \param pid The player ID.
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* \param hour The hour.
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* \return void
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*/
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@ -27,7 +27,6 @@ public:
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/**
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* \brief Set the world's day in the worldstate stored on the server.
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*
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* \param pid The player ID.
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* \param day The day.
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* \return void
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*/
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@ -36,12 +35,19 @@ public:
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/**
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* \brief Set the world's month in the worldstate stored on the server.
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*
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* \param pid The player ID.
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* \param month The month.
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* \return void
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*/
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static void SetMonth(int month) noexcept;
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/**
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* \brief Set the world's days passed in the worldstate stored on the server.
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*
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* \param daysPassed The days passed.
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* \return void
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*/
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static void SetDaysPassed(int daysPassed) noexcept;
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/**
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* \brief Set the world's time scale in the worldstate stored on the server.
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*
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@ -200,13 +200,23 @@ namespace MWBase
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/*
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Start of tes3mp addition
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Make it possible to set a custom timescale from a server
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Make it possible to set a custom timeScale from elsewhere
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*/
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virtual void setTimeScale(float timeScale) = 0;
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/*
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End of tes3mp addition
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*/
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/*
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Start of tes3mp addition
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Make it possible to set the number of days passed from elsewhere
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*/
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virtual void setDaysPassed(int daysPassed) = 0;
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/*
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End of tes3mp addition
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*/
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virtual void setHour (double hour) = 0;
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///< Set in-game time hour.
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@ -29,7 +29,10 @@ namespace mwmp
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if (worldstate.month != -1)
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world->setMonth(worldstate.month);
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if (worldstate.daysPassed != -1)
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world->setDaysPassed(worldstate.daysPassed);
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if (worldstate.timeScale != -1)
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world->setTimeScale(worldstate.timeScale);
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}
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@ -868,7 +868,7 @@ namespace MWWorld
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/*
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Start of tes3mp addition
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Make it possible to set a custom timescale from a server
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Make it possible to set a custom timeScale from elsewhere
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*/
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void World::setTimeScale(float timeScale)
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{
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@ -878,6 +878,19 @@ namespace MWWorld
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End of tes3mp addition
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*/
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/*
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Start of tes3mp addition
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Make it possible to set the number of days passed from elsewhere
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*/
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void World::setDaysPassed(int days)
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{
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mDaysPassed->setInteger(days);
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}
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/*
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End of tes3mp addition
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*/
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void World::setHour (double hour)
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{
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if (hour<0)
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@ -309,13 +309,23 @@ namespace MWWorld
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/*
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Start of tes3mp addition
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Make it possible to set a custom timescale from a server
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Make it possible to set a custom timeScale from elsewhere
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*/
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void setTimeScale(float timeScale) override;
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/*
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End of tes3mp addition
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*/
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/*
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Start of tes3mp addition
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Make it possible to set the number of days passed from elsewhere
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*/
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void setDaysPassed(int daysPassed) override;
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/*
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End of tes3mp addition
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*/
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void setHour (double hour) override;
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///< Set in-game time hour.
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@ -17,6 +17,8 @@ namespace mwmp
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month = -1;
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day = -1;
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hour = -1;
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daysPassed = -1;
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timeScale = -1;
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}
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@ -25,6 +27,8 @@ namespace mwmp
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int month;
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int day;
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double hour;
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int daysPassed;
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float timeScale;
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bool isValid;
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@ -16,5 +16,7 @@ void PacketWorldTime::Packet(RakNet::BitStream *bs, bool send)
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RW(worldstate->month, send);
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RW(worldstate->day, send);
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RW(worldstate->hour, send);
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RW(worldstate->daysPassed, send);
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RW(worldstate->timeScale, send);
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}
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