diff --git a/components/contentselector/model/contentmodel.cpp b/components/contentselector/model/contentmodel.cpp index a6e594d2e..0d4f2365a 100644 --- a/components/contentselector/model/contentmodel.cpp +++ b/components/contentselector/model/contentmodel.cpp @@ -77,7 +77,7 @@ const ContentSelectorModel::EsmFile *ContentSelectorModel::ContentModel::item(co foreach (const EsmFile *file, mFiles) { - if (name == file->fileProperty (fp).toString()) + if (name.compare(file->fileProperty (fp).toString(), Qt::CaseInsensitive) == 0) return file; } return 0; @@ -120,7 +120,7 @@ Qt::ItemFlags ContentSelectorModel::ContentModel::flags(const QModelIndex &index { //compare filenames only. Multiple instances //of the filename (with different paths) is not relevant here. - depFound = (dependency->fileName() == fileName); + depFound = (dependency->fileName().compare(fileName, Qt::CaseInsensitive) == 0); if (!depFound) continue; @@ -299,7 +299,7 @@ bool ContentSelectorModel::ContentModel::setData(const QModelIndex &index, const foreach (EsmFile *file, mFiles) { - if (file->gameFiles().contains(fileName)) + if (file->gameFiles().contains(fileName, Qt::CaseInsensitive)) { QModelIndex idx = indexFromItem(file); emit dataChanged(idx, idx); @@ -500,7 +500,7 @@ void ContentSelectorModel::ContentModel::sortFiles() //dependencies appear. for (int j = i + 1; j < fileCount; j++) { - if (gamefiles.contains(mFiles.at(j)->fileName())) + if (gamefiles.contains(mFiles.at(j)->fileName(), Qt::CaseInsensitive)) { mFiles.move(j, i); @@ -589,7 +589,7 @@ bool ContentSelectorModel::ContentModel::setCheckState(const QString &filepath, QFileInfo fileInfo(filepath); QString filename = fileInfo.fileName(); - if (downstreamFile->gameFiles().contains(filename)) + if (downstreamFile->gameFiles().contains(filename, Qt::CaseInsensitive)) { if (mCheckStates.contains(downstreamFile->filePath())) mCheckStates[downstreamFile->filePath()] = Qt::Unchecked;