From 4cc8afd25da2aca12995c4801a3d034381903972 Mon Sep 17 00:00:00 2001 From: Andrei Kortunov Date: Tue, 8 Aug 2017 20:38:15 +0400 Subject: [PATCH] Add transparency for tooltips in game mode --- apps/openmw/mwgui/tooltips.cpp | 16 +++++----------- 1 file changed, 5 insertions(+), 11 deletions(-) diff --git a/apps/openmw/mwgui/tooltips.cpp b/apps/openmw/mwgui/tooltips.cpp index 1e770a60b..798eb1d6a 100644 --- a/apps/openmw/mwgui/tooltips.cpp +++ b/apps/openmw/mwgui/tooltips.cpp @@ -378,17 +378,11 @@ namespace MWGui { mDynamicToolTipBox->setVisible(true); - if(mShowOwned == 1 || mShowOwned == 3) - { - if(isFocusObject && checkOwned()) - { - mDynamicToolTipBox->changeWidgetSkin("HUD_Box_NoTransp_Owned"); - } - else - { - mDynamicToolTipBox->changeWidgetSkin("HUD_Box_NoTransp"); - } - } + // TODO: apply alpha to "owned" background + if((mShowOwned == 1 || mShowOwned == 3) && isFocusObject && checkOwned()) + mDynamicToolTipBox->changeWidgetSkin("HUD_Box_NoTransp_Owned"); + else + mDynamicToolTipBox->changeWidgetSkin(MWBase::Environment::get().getWindowManager()->isGuiMode() ? "HUD_Box_NoTransp" : "HUD_Box"); std::string caption = info.caption; std::string image = info.icon;