Add two missing gameplay settings to Advanced tab

fix/skillcap
Capostrophic 7 years ago
parent aac580da6b
commit 4d48ede6f1

@ -73,6 +73,8 @@ bool Launcher::AdvancedPage::loadSettings()
loadSettingBool(followersAttackOnSightCheckBox, "followers attack on sight", "Game"); loadSettingBool(followersAttackOnSightCheckBox, "followers attack on sight", "Game");
loadSettingBool(preventMerchantEquippingCheckBox, "prevent merchant equipping", "Game"); loadSettingBool(preventMerchantEquippingCheckBox, "prevent merchant equipping", "Game");
loadSettingBool(rebalanceSoulGemValuesCheckBox, "rebalance soul gem values", "Game"); loadSettingBool(rebalanceSoulGemValuesCheckBox, "rebalance soul gem values", "Game");
loadSettingBool(chargeForEveryFollowerCheckBox, "charge for every follower travelling", "Game");
loadSettingBool(enchantedWeaponsMagicalCheckBox, "enchanted weapons are magical", "Game");
// Input Settings // Input Settings
loadSettingBool(allowThirdPersonZoomCheckBox, "allow third person zoom", "Input"); loadSettingBool(allowThirdPersonZoomCheckBox, "allow third person zoom", "Input");
@ -125,6 +127,8 @@ void Launcher::AdvancedPage::saveSettings()
saveSettingBool(followersAttackOnSightCheckBox, "followers attack on sight", "Game"); saveSettingBool(followersAttackOnSightCheckBox, "followers attack on sight", "Game");
saveSettingBool(preventMerchantEquippingCheckBox, "prevent merchant equipping", "Game"); saveSettingBool(preventMerchantEquippingCheckBox, "prevent merchant equipping", "Game");
saveSettingBool(rebalanceSoulGemValuesCheckBox, "rebalance soul gem values", "Game"); saveSettingBool(rebalanceSoulGemValuesCheckBox, "rebalance soul gem values", "Game");
saveSettingBool(chargeForEveryFollowerCheckBox, "charge for every follower travelling", "Game");
saveSettingBool(enchantedWeaponsMagicalCheckBox, "enchanted weapons are magical", "Game");
// Input Settings // Input Settings
saveSettingBool(allowThirdPersonZoomCheckBox, "allow third person zoom", "Input"); saveSettingBool(allowThirdPersonZoomCheckBox, "allow third person zoom", "Input");

@ -21,8 +21,8 @@
<rect> <rect>
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>630</width> <width>641</width>
<height>791</height> <height>968</height>
</rect> </rect>
</property> </property>
<layout class="QVBoxLayout" name="scrollAreaVerticalLayout"> <layout class="QVBoxLayout" name="scrollAreaVerticalLayout">
@ -72,6 +72,26 @@
</property> </property>
</widget> </widget>
</item> </item>
<item>
<widget class="QCheckBox" name="chargeForEveryFollowerCheckBox">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Account for the first follower in fast travel cost calculations.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Charge for every follower travelling</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="enchantedWeaponsMagicalCheckBox">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Make enchanted weaponry without Magical flag bypass normal weapons resistance, like in Morrowind.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Enchanted weapons are magical</string>
</property>
</widget>
</item>
</layout> </layout>
</widget> </widget>
</item> </item>
@ -137,7 +157,7 @@
</property> </property>
<layout class="QHBoxLayout" name="maximumQuicksavesLayout"> <layout class="QHBoxLayout" name="maximumQuicksavesLayout">
<property name="spacing"> <property name="spacing">
<number>-1</number> <number>6</number>
</property> </property>
<property name="leftMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>
@ -312,7 +332,7 @@
</property> </property>
<layout class="QHBoxLayout" name="horizontalLayout"> <layout class="QHBoxLayout" name="horizontalLayout">
<property name="spacing"> <property name="spacing">
<number>-1</number> <number>6</number>
</property> </property>
<property name="leftMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>
@ -379,7 +399,7 @@
</property> </property>
<layout class="QHBoxLayout" name="screenshotFormatLayout"> <layout class="QHBoxLayout" name="screenshotFormatLayout">
<property name="spacing"> <property name="spacing">
<number>-1</number> <number>6</number>
</property> </property>
<property name="leftMargin"> <property name="leftMargin">
<number>0</number> <number>0</number>

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