[Server] Add scale and selected spell functions to Player in Sol

sol2-server-rewrite
David Cernat 6 years ago
parent ac374a8ef9
commit 4e9cac96c7

@ -69,6 +69,7 @@ void Player::Init(LuaState &lua)
"resurrect", &Player::resurrect,
"jail", &Player::jail,
"werewolf", sol::property(&Player::getWerewolfState, &Player::setWerewolfState),
"scale", sol::property(&Player::getScale, &Player::setScale),
"getAttribute", &Player::getAttribute,
"setAttribute", &Player::setAttribute,
@ -96,6 +97,8 @@ void Player::Init(LuaState &lua)
"setMarkRotation", &Player::setMarkRotation,
"getMarkCell", &Player::getMarkCell,
"setMarkCell", &Player::setMarkCell,
"getSelectedSpell", &Player::getSelectedSpell,
"setSelectedSpell", &Player::setSelectedSpell,
"getCellState", &Player::getCellState,
"cellStateSize", &Player::cellStateSize,

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