turned off redundant edge list building

actorid
scrawl 13 years ago
parent e2bf4694cb
commit 4f1bcb749f

@ -969,6 +969,7 @@ public:
}
mesh = meshMgr.createManual(fullname, mGroup, loader);
mesh->setAutoBuildEdgeLists(false);
}
meshes.push_back(std::make_pair(mesh, shape->name));

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