diff --git a/components/nifogre/ogre_nif_loader.cpp b/components/nifogre/ogre_nif_loader.cpp
index 331701c2a..669ef584f 100644
--- a/components/nifogre/ogre_nif_loader.cpp
+++ b/components/nifogre/ogre_nif_loader.cpp
@@ -1294,7 +1294,7 @@ void NIFLoader::loadResource(Resource *resource)
 
     // Look it up
     resourceName = mesh->getName();
-    //std::cout << resourceName << "\n";
+    
 
     if (!vfs->isFile(resourceName))
     {
diff --git a/libs/openengine/bullet/physic.cpp b/libs/openengine/bullet/physic.cpp
index c33d106cd..0cacd67a8 100644
--- a/libs/openengine/bullet/physic.cpp
+++ b/libs/openengine/bullet/physic.cpp
@@ -328,12 +328,11 @@ namespace Physic
         sprintf( uniqueID, "%1.2f", scale );
         std::string sid = uniqueID;
         std::string outputstring = mesh + sid + ">|";
-        std::cout << outputstring << "\n";
 
         //get the shape from the .nif
-        mShapeLoader->load(mesh,"General");
-        BulletShapeManager::getSingletonPtr()->load(mesh,"General");
-        BulletShapePtr shape = BulletShapeManager::getSingleton().getByName(mesh,"General");
+        mShapeLoader->load(outputstring,"General");
+        BulletShapeManager::getSingletonPtr()->load(outputstring,"General");
+        BulletShapePtr shape = BulletShapeManager::getSingleton().getByName(outputstring,"General");
         shape->Shape->setLocalScaling(btVector3(scale,scale,scale));
         
 
diff --git a/libs/openengine/bullet/pmove.h b/libs/openengine/bullet/pmove.h
index d48bd3637..f368f05f6 100644
--- a/libs/openengine/bullet/pmove.h
+++ b/libs/openengine/bullet/pmove.h
@@ -90,7 +90,7 @@ struct playerMove
 {
 	struct playerStruct
 	{
-		playerStruct() : gravity(800.0f), speed(2000.0f), pmove_framecount(20), groundEntityNum(ENTITYNUM_NONE), commandTime(40), move_type(PM_NOCLIP), pm_time(0), snappingImplemented(true), bSnap(false), counter(-1)
+		playerStruct() : gravity(800.0f), speed(480.0f), pmove_framecount(20), groundEntityNum(ENTITYNUM_NONE), commandTime(40), move_type(PM_NOCLIP), pm_time(0), snappingImplemented(true), bSnap(false), counter(-1)
 		{
 			origin = Ogre::Vector3(733.164f,900.0f, 839.432f);
 			velocity = Ogre::Vector3(0.0f, 0.0f, 0.0f);