forked from teamnwah/openmw-tes3coop
make buttons in mode panel act like radiobuttons
This commit is contained in:
parent
dd0aa20390
commit
50ee815dd8
2 changed files with 8 additions and 0 deletions
|
@ -21,6 +21,7 @@ void CSVWidget::PushButton::mouseReleaseEvent (QMouseEvent *event)
|
|||
CSVWidget::PushButton::PushButton (const QIcon& icon, const QString& text, QWidget *parent)
|
||||
: QPushButton (icon, text, parent), mKeepOpen (false)
|
||||
{
|
||||
setCheckable (true);
|
||||
}
|
||||
|
||||
bool CSVWidget::PushButton::hasKeepOpen() const
|
||||
|
|
|
@ -40,7 +40,10 @@ void CSVWidget::SceneToolMode::addButton (const std::string& icon, const std::st
|
|||
connect (button, SIGNAL (clicked()), this, SLOT (selected()));
|
||||
|
||||
if (mButtons.size()==1)
|
||||
{
|
||||
setIcon (button->icon());
|
||||
button->setChecked (true);
|
||||
}
|
||||
}
|
||||
|
||||
void CSVWidget::SceneToolMode::selected()
|
||||
|
@ -53,6 +56,10 @@ void CSVWidget::SceneToolMode::selected()
|
|||
if (!iter->first->hasKeepOpen())
|
||||
mPanel->hide();
|
||||
|
||||
for (std::map<PushButton *, std::string>::const_iterator iter2 = mButtons.begin();
|
||||
iter2!=mButtons.end(); ++iter2)
|
||||
iter2->first->setChecked (iter2==iter);
|
||||
|
||||
setIcon (iter->first->icon());
|
||||
emit modeChanged (iter->second);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue