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@ -761,7 +761,7 @@ void LocalPlayer::resurrect()
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MWBase::World *world = MWBase::Environment::get().getWorld();
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MWWorld::Ptr ptrPlayer = getPlayerPtr();
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switch (player->resurrectType)
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switch (resurrectType)
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{
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case ResurrectType::Regular:
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break;
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@ -1159,7 +1159,7 @@ void LocalPlayer::setFactions()
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MWWorld::Ptr ptrPlayer = getPlayerPtr();
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MWMechanics::NpcStats &ptrNpcStats = ptrPlayer.getClass().getNpcStats(ptrPlayer);
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_PLAYER_FACTION from server\n- action: %i", factionChanges.action);
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_PLAYER_FACTION from server");
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for (const auto &faction : factionChanges.factions)
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{
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