From 57d686131e89ec4f18ab97bcab7fa7443d7df20e Mon Sep 17 00:00:00 2001 From: Andrei Kortunov Date: Fri, 1 Dec 2017 20:01:15 +0400 Subject: [PATCH] Remove redundant condition --- apps/openmw/mwmechanics/mechanicsmanagerimp.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp index dc3695239..fbf989d05 100644 --- a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp +++ b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp @@ -1606,7 +1606,7 @@ namespace MWMechanics // we should return a wandering actor back after combat // the same thing for actors without AI packages - if (!aiSequence.isInCombat() && aiSequence.getTypeId() <= MWMechanics::AiPackage::TypeIdWander) + if (aiSequence.getTypeId() <= MWMechanics::AiPackage::TypeIdWander) { int typeId = aiSequence.getTypeId(); osg::Vec3f dest;