Fix NpcAnimation non-existing skeleton crash (Fixes #2028)

This commit is contained in:
scrawl 2014-10-17 23:04:36 +02:00
parent f117a75747
commit 5892fd9e65

View file

@ -200,10 +200,10 @@ NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, Ogre::SceneNode* node, int v
mPartPriorities[i] = 0;
}
updateNpcBase();
if (!disableListener)
mPtr.getClass().getInventoryStore(mPtr).setListener(this, mPtr);
updateNpcBase();
}
void NpcAnimation::setViewMode(NpcAnimation::ViewMode viewMode)