Update scene assets

experimental
Kyle Cooley 7 years ago
parent 742bd00ec6
commit 5950b26912

@ -1247,6 +1247,8 @@ void CSMWorld::Data::assetsChanged()
// Get rid of potentially old cached assets
mResourceSystem->clearCache();
emit assetTablesChanged();
}
void CSMWorld::Data::dataChanged (const QModelIndex& topLeft, const QModelIndex& bottomRight)

@ -304,6 +304,8 @@ namespace CSMWorld
void idListChanged();
void assetTablesChanged();
private slots:
void assetsChanged();

@ -283,6 +283,15 @@ void CSVRender::Cell::pathgridRemoved()
mPathgrid->removeGeometry();
}
void CSVRender::Cell::reloadAssets()
{
for (std::map<std::string, Object *>::const_iterator iter (mObjects.begin());
iter != mObjects.end(); ++iter)
{
iter->second->reloadAssets();
}
}
void CSVRender::Cell::setSelection (int elementMask, Selection mode)
{
if (elementMask & Mask_Reference)

@ -118,6 +118,8 @@ namespace CSVRender
void pathgridRemoved();
void reloadAssets();
void setSelection (int elementMask, Selection mode);
// Select everything that references the same ID as at least one of the elements

@ -532,6 +532,12 @@ bool CSVRender::Object::referenceDataChanged (const QModelIndex& topLeft,
return false;
}
void CSVRender::Object::reloadAssets()
{
update();
updateMarker();
}
std::string CSVRender::Object::getReferenceId() const
{
return mReferenceId;

@ -151,6 +151,9 @@ namespace CSVRender
/// this object?
bool referenceDataChanged (const QModelIndex& topLeft, const QModelIndex& bottomRight);
/// Reloads the underlying asset
void reloadAssets();
/// Returns an empty string if this is a refereceable-type object.
std::string getReferenceId() const;

@ -472,6 +472,9 @@ CSVRender::PagedWorldspaceWidget::PagedWorldspaceWidget (QWidget* parent, CSMDoc
connect (cells, SIGNAL (rowsInserted (const QModelIndex&, int, int)),
this, SLOT (cellAdded (const QModelIndex&, int, int)));
connect (&document.getData(), SIGNAL (assetTablesChanged ()),
this, SLOT (assetTablesChanged ()));
// Shortcuts
CSMPrefs::Shortcut* loadCameraCellShortcut = new CSMPrefs::Shortcut("scene-load-cam-cell", this);
connect(loadCameraCellShortcut, SIGNAL(activated()), this, SLOT(loadCameraCell()));
@ -763,6 +766,15 @@ void CSVRender::PagedWorldspaceWidget::cellAdded (const QModelIndex& index, int
flagAsModified();
}
void CSVRender::PagedWorldspaceWidget::assetTablesChanged()
{
std::map<CSMWorld::CellCoordinates, Cell *>::iterator iter = mCells.begin();
for ( ; iter != mCells.end(); ++iter)
{
iter->second->reloadAssets();
}
}
void CSVRender::PagedWorldspaceWidget::loadCameraCell()
{
addCellToSceneFromCamera(0, 0);

@ -155,6 +155,8 @@ namespace CSVRender
virtual void cellAdded (const QModelIndex& index, int start, int end);
void assetTablesChanged ();
void loadCameraCell();
void loadEastCell();

@ -17,6 +17,9 @@ CSVRender::PreviewWidget::PreviewWidget (CSMWorld::Data& data,
connect (referenceables, SIGNAL (rowsAboutToBeRemoved (const QModelIndex&, int, int)),
this, SLOT (referenceableAboutToBeRemoved (const QModelIndex&, int, int)));
connect (&mData, SIGNAL (assetTablesChanged ()),
this, SLOT (assetTablesChanged ()));
if (!referenceable)
{
QAbstractItemModel *references =
@ -119,3 +122,8 @@ void CSVRender::PreviewWidget::referenceAboutToBeRemoved (const QModelIndex& par
if (index.row()>=start && index.row()<=end)
emit closeRequest();
}
void CSVRender::PreviewWidget::assetTablesChanged ()
{
mObject.reloadAssets();
}

@ -47,6 +47,8 @@ namespace CSVRender
void referenceDataChanged (const QModelIndex& topLeft, const QModelIndex& bottomRight);
void referenceAboutToBeRemoved (const QModelIndex& parent, int start, int end);
void assetTablesChanged ();
};
}

@ -47,6 +47,9 @@ CSVRender::UnpagedWorldspaceWidget::UnpagedWorldspaceWidget (const std::string&
connect (mCellsModel, SIGNAL (rowsAboutToBeRemoved (const QModelIndex&, int, int)),
this, SLOT (cellRowsAboutToBeRemoved (const QModelIndex&, int, int)));
connect (&document.getData(), SIGNAL (assetTablesChanged ()),
this, SLOT (assetTablesChanged ()));
update();
mCell.reset (new Cell (document.getData(), mRootNode, mCellId));
@ -82,6 +85,12 @@ void CSVRender::UnpagedWorldspaceWidget::cellRowsAboutToBeRemoved (const QModelI
emit closeRequest();
}
void CSVRender::UnpagedWorldspaceWidget::assetTablesChanged()
{
if (mCell)
mCell->reloadAssets();
}
bool CSVRender::UnpagedWorldspaceWidget::handleDrop (const std::vector<CSMWorld::UniversalId>& universalIdData, DropType type)
{
if (WorldspaceWidget::handleDrop (universalIdData, type))

@ -108,6 +108,8 @@ namespace CSVRender
void cellRowsAboutToBeRemoved (const QModelIndex& parent, int start, int end);
void assetTablesChanged ();
signals:
void cellChanged(const CSMWorld::UniversalId& id);

@ -74,8 +74,6 @@ namespace Resource
{
for (std::vector<ResourceManager*>::iterator it = mResourceManagers.begin(); it != mResourceManagers.end(); ++it)
(*it)->clearCache();
osgDB::Registry::instance()->clearObjectCache();
}
void ResourceSystem::addResourceManager(ResourceManager *resourceMgr)

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