diff --git a/apps/openmw/mwrender/camera.cpp b/apps/openmw/mwrender/camera.cpp index bb4724555..69998ed26 100644 --- a/apps/openmw/mwrender/camera.cpp +++ b/apps/openmw/mwrender/camera.cpp @@ -92,17 +92,17 @@ namespace MWRender return; const osg::Matrix& worldMat = mats[0]; - osg::Vec3 position = worldMat.getTrans(); + osg::Vec3d position = worldMat.getTrans(); if (!isFirstPerson()) position.z() += mHeight; - osg::Quat orient = osg::Quat(getPitch(), osg::Vec3(1,0,0)) * osg::Quat(getYaw(), osg::Vec3(0,0,1)); + osg::Quat orient = osg::Quat(getPitch(), osg::Vec3d(1,0,0)) * osg::Quat(getYaw(), osg::Vec3d(0,0,1)); - osg::Vec3 offset = orient * osg::Vec3(0, -mCameraDistance, 0); + osg::Vec3d offset = orient * osg::Vec3d(0, -mCameraDistance, 0); position += offset; - osg::Vec3 forward = orient * osg::Vec3(0,1,0); - osg::Vec3 up = orient * osg::Vec3(0,0,1); + osg::Vec3d forward = orient * osg::Vec3d(0,1,0); + osg::Vec3d up = orient * osg::Vec3d(0,0,1); cam->setViewMatrixAsLookAt(position, position + forward, up); }