forked from teamnwah/openmw-tes3coop
Fix build error and a pair of warnings
The error was about casting between osg::Callback* and osg::NodeCallback* The warnings are both about virtual classes with non-virtual destructors
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2065e0fa2d
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5d24091364
3 changed files with 5 additions and 2 deletions
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@ -93,6 +93,7 @@ protected:
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boost::shared_ptr<float> mTimePtr;
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boost::shared_ptr<float> mTimePtr;
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public:
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public:
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virtual ~AnimationTime() { }
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void setTimePtr(boost::shared_ptr<float> time)
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void setTimePtr(boost::shared_ptr<float> time)
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{ mTimePtr = time; }
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{ mTimePtr = time; }
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@ -721,12 +721,12 @@ public:
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if (stateset->getAttribute(osg::StateAttribute::MATERIAL))
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if (stateset->getAttribute(osg::StateAttribute::MATERIAL))
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{
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{
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SceneUtil::CompositeStateSetUpdater* composite = NULL;
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SceneUtil::CompositeStateSetUpdater* composite = NULL;
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osg::NodeCallback* callback = node.getUpdateCallback();
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osg::NodeCallback* callback = dynamic_cast<osg::NodeCallback*>(node.getUpdateCallback());
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while (callback)
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while (callback)
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{
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{
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if ((composite = dynamic_cast<SceneUtil::CompositeStateSetUpdater*>(callback)))
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if ((composite = dynamic_cast<SceneUtil::CompositeStateSetUpdater*>(callback)))
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break;
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break;
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callback = callback->getNestedCallback();
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callback = dynamic_cast<osg::NodeCallback*>(callback->getNestedCallback());
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}
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}
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if (composite)
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if (composite)
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@ -19,6 +19,8 @@ namespace MWRender
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float mStartTime;
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float mStartTime;
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public:
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public:
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WeaponAnimationTime(Animation* animation) : mAnimation(animation), mStartTime(0) {}
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WeaponAnimationTime(Animation* animation) : mAnimation(animation), mStartTime(0) {}
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virtual ~WeaponAnimationTime() { }
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void setGroup(const std::string& group);
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void setGroup(const std::string& group);
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void updateStartTime();
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void updateStartTime();
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