diff --git a/components/nifosg/particle.cpp b/components/nifosg/particle.cpp index c6e5fa9a8..c86a79af8 100644 --- a/components/nifosg/particle.cpp +++ b/components/nifosg/particle.cpp @@ -81,8 +81,8 @@ void ParticleShooter::shoot(osgParticle::Particle *particle) const { float hdir = mHorizontalDir + mHorizontalAngle * (2.f * (std::rand() / static_cast(RAND_MAX)) - 1.f); float vdir = mVerticalDir + mVerticalAngle * (2.f * (std::rand() / static_cast(RAND_MAX)) - 1.f); - float vdir2 = mVerticalDir + mVerticalAngle * (2.f * (std::rand() / static_cast(RAND_MAX)) - 1.f); - osg::Vec3f dir = (osg::Quat(vdir2, osg::Vec3f(1,0,0)) * osg::Quat(vdir, osg::Vec3f(0,1,0)) * osg::Quat(hdir, osg::Vec3f(0,0,1))) + + osg::Vec3f dir = (osg::Quat(vdir, osg::Vec3f(0,1,0)) * osg::Quat(hdir, osg::Vec3f(0,0,1))) * osg::Vec3f(0,0,1); float vel = mMinSpeed + (mMaxSpeed - mMinSpeed) * std::rand() / static_cast(RAND_MAX);