Revert "Handle SDL event 0x304 by doing nothing (#3670)"

This commit is contained in:
scrawl 2016-12-17 12:04:03 +01:00 committed by GitHub
parent 21897e493e
commit 63e093bcd0

View file

@ -108,8 +108,6 @@ InputWrapper::InputWrapper(SDL_Window* window, osg::ref_ptr<osgViewer::Viewer> v
case SDL_TEXTINPUT: case SDL_TEXTINPUT:
mKeyboardListener->textInput(evt.text); mKeyboardListener->textInput(evt.text);
break; break;
case SDL_KEYMAPCHANGED:
break;
case SDL_JOYHATMOTION: //As we manage everything with GameController, don't even bother with these. case SDL_JOYHATMOTION: //As we manage everything with GameController, don't even bother with these.
case SDL_JOYAXISMOTION: case SDL_JOYAXISMOTION:
case SDL_JOYBUTTONDOWN: case SDL_JOYBUTTONDOWN: