forked from teamnwah/openmw-tes3coop
build and activation fix
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parent
21c224af25
commit
647e88003e
3 changed files with 5 additions and 39 deletions
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@ -182,6 +182,8 @@ set(OENGINE_BULLET
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${LIBDIR}/openengine/bullet/CMotionState.h
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${LIBDIR}/openengine/bullet/CMotionState.h
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${LIBDIR}/openengine/bullet/physic.cpp
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${LIBDIR}/openengine/bullet/physic.cpp
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${LIBDIR}/openengine/bullet/physic.hpp
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${LIBDIR}/openengine/bullet/physic.hpp
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${LIBDIR}/openengine/bullet/BulletShapeLoader.cpp
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${LIBDIR}/openengine/bullet/BulletShapeLoader.h
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)
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)
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# Sound setup
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# Sound setup
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@ -69,44 +69,8 @@ std::pair<std::string, float> MWScene::getFacedHandle (MWWorld::World& world)
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getViewport()->getHeight()/2);
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getViewport()->getHeight()/2);
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//let's avoid the capsule shape of the player.
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//let's avoid the capsule shape of the player.
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centerRay.setOrigin(centerRay.getOrigin() + 20*centerRay.getDirection());
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centerRay.setOrigin(centerRay.getOrigin() + 20*centerRay.getDirection());
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btVector3 from(centerRay.getOrigin().x,centerRay.getOrigin().y,centerRay.getOrigin().z);
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btVector3 from(centerRay.getOrigin().x,-centerRay.getOrigin().z,centerRay.getOrigin().y);
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btVector3 to(centerRay.getPoint(1000).x,centerRay.getPoint(1000).x,centerRay.getPoint(1000).x);
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btVector3 to(centerRay.getPoint(1000).x,-centerRay.getPoint(1000).z,centerRay.getPoint(1000).y);
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// get all objects touched by the ray
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/*getRaySceneQuery()->setRay (centerRay );
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RaySceneQueryResult &result = getRaySceneQuery()->execute();
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RaySceneQueryResult::iterator nearest = result.end();
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for (RaySceneQueryResult::iterator itr = result.begin();
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itr != result.end(); itr++ )
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{
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// there seem to be omnipresent objects like the caelum sky dom,
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// the distance of these objects is always 0 so this if excludes these
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if ( itr->movable && itr->distance >= 0.1)
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{
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// horrible hack to exclude statics. this must be removed as soon as a replacement for the
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// AABB raycasting is implemented (we should not ignore statics)
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MWWorld::Ptr ptr = world.getPtrViaHandle (itr->movable->getParentSceneNode()->getName());
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if (ptr.getType()==typeid (ESM::Static))
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break;
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if ( nearest == result.end() ) //if no object is set
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{
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nearest = itr;
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}
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else if ( itr->distance < nearest->distance )
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{
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nearest = itr;
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}
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}
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}
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if ( nearest != result.end() )
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{
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handle = nearest->movable->getParentSceneNode()->getName();
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distance = nearest->distance;
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}*/
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return eng->rayTest(from,to);
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return eng->rayTest(from,to);
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}
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}
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@ -1 +1 @@
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Subproject commit 79fba7e77ed81f0e814d603315b1b4e5a1f4f309
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Subproject commit 25b3cf935967beb5011419b6d3911fca05863743
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