[General] Implement Mark location sync as part of PlayerMiscellaneous

0.6.3
David Cernat 7 years ago
parent 989f6e6b51
commit 66078bfea7

@ -9,6 +9,65 @@
#include <iostream>
using namespace std;
static std::string tempCellDescription;
unsigned char MechanicsFunctions::GetMiscellaneousChangeType(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0);
return player->miscellaneousChangeType;
}
const char *MechanicsFunctions::GetMarkCell(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0);
tempCellDescription = player->cell.getDescription().c_str();
return tempCellDescription.c_str();
}
double MechanicsFunctions::GetMarkPosX(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->markPosition.pos[0];
}
double MechanicsFunctions::GetMarkPosY(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->markPosition.pos[1];
}
double MechanicsFunctions::GetMarkPosZ(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->markPosition.pos[2];
}
double MechanicsFunctions::GetMarkRotX(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->markPosition.rot[0];
}
double MechanicsFunctions::GetMarkRotZ(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, 0.0f);
return player->markPosition.rot[2];
}
bool MechanicsFunctions::IsWerewolf(unsigned short pid) noexcept
{
Player *player;
@ -17,6 +76,33 @@ bool MechanicsFunctions::IsWerewolf(unsigned short pid) noexcept
return player->isWerewolf;
}
void MechanicsFunctions::SetMarkCell(unsigned short pid, const char *cellDescription) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
player->markCell = Utils::getCellFromDescription(cellDescription);
}
void MechanicsFunctions::SetMarkPos(unsigned short pid, double x, double y, double z) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
player->markPosition.pos[0] = x;
player->markPosition.pos[1] = y;
player->markPosition.pos[2] = z;
}
void MechanicsFunctions::SetMarkRot(unsigned short pid, double x, double z) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
player->markPosition.rot[0] = x;
player->markPosition.rot[2] = z;
}
void MechanicsFunctions::SetWerewolfState(unsigned short pid, bool isWerewolf)
{
Player *player;
@ -25,6 +111,17 @@ void MechanicsFunctions::SetWerewolfState(unsigned short pid, bool isWerewolf)
player->isWerewolf = isWerewolf;
}
void MechanicsFunctions::SendMarkLocation(unsigned short pid)
{
Player *player;
GET_PLAYER(pid, player, );
player->miscellaneousChangeType = mwmp::MISCELLANEOUS_CHANGE_TYPE::MARK_LOCATION;
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_MISCELLANEOUS)->setPlayer(player);
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_MISCELLANEOUS)->Send(false);
}
void MechanicsFunctions::SendShapeshift(unsigned short pid)
{
Player *player;

@ -4,19 +4,89 @@
#include "../Types.hpp"
#define MECHANICSAPI \
{"IsWerewolf", MechanicsFunctions::IsWerewolf},\
{"GetMiscellaneousChangeType", MechanicsFunctions::GetMiscellaneousChangeType},\
\
{"SetWerewolfState", MechanicsFunctions::SetWerewolfState},\
{"GetMarkCell", MechanicsFunctions::GetMarkCell},\
{"GetMarkPosX", MechanicsFunctions::GetMarkPosX},\
{"GetMarkPosY", MechanicsFunctions::GetMarkPosY},\
{"GetMarkPosZ", MechanicsFunctions::GetMarkPosZ},\
{"GetMarkRotX", MechanicsFunctions::GetMarkRotX},\
{"GetMarkRotZ", MechanicsFunctions::GetMarkRotZ},\
\
{"SendShapeshift", MechanicsFunctions::SendShapeshift},\
{"IsWerewolf", MechanicsFunctions::IsWerewolf},\
\
{"Jail", MechanicsFunctions::Jail},\
{"Resurrect", MechanicsFunctions::Resurrect}
{"SetMarkCell", MechanicsFunctions::SetMarkCell},\
{"SetMarkPos", MechanicsFunctions::SetMarkPos},\
{"SetMarkRot", MechanicsFunctions::SetMarkRot},\
\
{"SetWerewolfState", MechanicsFunctions::SetWerewolfState},\
\
{"SendMarkLocation", MechanicsFunctions::SendMarkLocation},\
{"SendShapeshift", MechanicsFunctions::SendShapeshift},\
\
{"Jail", MechanicsFunctions::Jail},\
{"Resurrect", MechanicsFunctions::Resurrect}
class MechanicsFunctions
{
public:
/**
* \brief Get the type of a PlayerMiscellaneous packet.
*
* \param pid The player ID.
* \return The type.
*/
static unsigned char GetMiscellaneousChangeType(unsigned short pid) noexcept;
/**
* \brief Get the cell description of a player's Mark cell.
*
* \param pid The player ID.
* \return The cell description.
*/
static const char *GetMarkCell(unsigned short pid) noexcept;
/**
* \brief Get the X position of a player's Mark.
*
* \param pid The player ID.
* \return The X position.
*/
static double GetMarkPosX(unsigned short pid) noexcept;
/**
* \brief Get the Y position of a player's Mark.
*
* \param pid The player ID.
* \return The Y position.
*/
static double GetMarkPosY(unsigned short pid) noexcept;
/**
* \brief Get the Z position of a player's Mark.
*
* \param pid The player ID.
* \return The Z position.
*/
static double GetMarkPosZ(unsigned short pid) noexcept;
/**
* \brief Get the X rotation of a player's Mark.
*
* \param pid The player ID.
* \return The X rotation.
*/
static double GetMarkRotX(unsigned short pid) noexcept;
/**
* \brief Get the Z rotation of a player's Mark.
*
* \param pid The player ID.
* \return The X rotation.
*/
static double GetMarkRotZ(unsigned short pid) noexcept;
/**
* \brief Check whether a player is a werewolf.
*
@ -27,6 +97,48 @@ public:
*/
static bool IsWerewolf(unsigned short pid) noexcept;
/**
* \brief Set the Mark cell of a player.
*
* This changes the Mark cell recorded for that player in the server memory, but does not by itself
* send a packet.
*
* The cell is determined to be an exterior cell if it fits the pattern of a number followed
* by a comma followed by another number.
*
* \param pid The player ID.
* \param cellDescription The cell description.
* \return void
*/
static void SetMarkCell(unsigned short pid, const char *cellDescription) noexcept;
/**
* \brief Set the Mark position of a player.
*
* This changes the Mark positional coordinates recorded for that player in the server memory, but
* does not by itself send a packet.
*
* \param pid The player ID.
* \param x The X position.
* \param y The Y position.
* \param z The Z position.
* \return void
*/
static void SetMarkPos(unsigned short pid, double x, double y, double z) noexcept;
/**
* \brief Set the Mark rotation of a player.
*
* This changes the Mark positional coordinates recorded for that player in the server memory, but
* does not by itself send a packet.
*
* \param pid The player ID.
* \param x The X rotation.
* \param z The Z rotation.
* \return void
*/
static void SetMarkRot(unsigned short pid, double x, double z) noexcept;
/**
* \brief Set the werewolf state of a player.
*
@ -39,6 +151,14 @@ public:
*/
static void SetWerewolfState(unsigned short pid, bool isWerewolf);
/**
* \brief Send a PlayerMiscellaneous packet with a Mark location to a player.
*
* \param pid The player ID.
* \return void
*/
static void SendMarkLocation(unsigned short pid);
/**
* \brief Send a PlayerShapeshift packet about a player.
*

@ -755,6 +755,17 @@ namespace MWMechanics
{
MWBase::Environment::get().getWorld()->getPlayer().markPosition(
target.getCell(), target.getRefData().getPosition());
/*
Start of tes3mp addition
Send a PlayerMiscellaneous packet with the player's new mark location
*/
mwmp::Main::get().getLocalPlayer()->sendMarkLocation(*target.getCell()->getCell(), target.getRefData().getPosition());
/*
End of tes3mp addition
*/
return true;
}
else if (effectId == ESM::MagicEffect::Recall)

@ -364,7 +364,6 @@ void CellController::openContainer(const MWWorld::Ptr &container)
/*if (::Misc::StringUtils::ciEqual(name, "gold_001"))
cont.remove("gold_001", count, container);*/
}
}
void CellController::closeContainer(const MWWorld::Ptr &container)

@ -1269,6 +1269,14 @@ void LocalPlayer::setShapeshift()
MWBase::Environment::get().getMechanicsManager()->setWerewolf(ptrPlayer, isWerewolf);
}
void LocalPlayer::setMarkLocation()
{
MWWorld::CellStore *ptrCellStore = Main::get().getCellController()->getCellStore(markCell);
if (ptrCellStore)
MWBase::Environment::get().getWorld()->getPlayer().markPosition(ptrCellStore, markPosition);
}
void LocalPlayer::sendClass()
{
MWBase::World *world = MWBase::Environment::get().getWorld();
@ -1555,6 +1563,16 @@ void LocalPlayer::sendShapeshift(bool werewolfState)
getNetworking()->getPlayerPacket(ID_PLAYER_SHAPESHIFT)->Send();
}
void LocalPlayer::sendMarkLocation(const ESM::Cell& newMarkCell, const ESM::Position& newMarkPosition)
{
miscellaneousChangeType = mwmp::MISCELLANEOUS_CHANGE_TYPE::MARK_LOCATION;
markCell = newMarkCell;
markPosition = newMarkPosition;
getNetworking()->getPlayerPacket(ID_PLAYER_MISCELLANEOUS)->setPlayer(this);
getNetworking()->getPlayerPacket(ID_PLAYER_MISCELLANEOUS)->Send();
}
void LocalPlayer::clearCellStates()
{
cellStateChanges.cellStates.clear();

@ -70,15 +70,16 @@ namespace mwmp
void setBooks();
void setMapExplored();
void setShapeshift();
void setMarkLocation();
void sendClass();
void sendInventory();
void sendSpellbook();
void sendCellStates();
void sendSpellAddition(std::string id);
void sendSpellAddition(const ESM::Spell &spell);
void sendSpellAddition(const ESM::Spell& spell);
void sendSpellRemoval(std::string id);
void sendSpellRemoval(const ESM::Spell &spell);
void sendSpellRemoval(const ESM::Spell& spell);
void sendQuickKey(unsigned short slot, int type, const std::string& itemId = "");
void sendJournalEntry(const std::string& quest, int index, const MWWorld::Ptr& actor);
void sendJournalIndex(const std::string& quest, int index);
@ -89,6 +90,7 @@ namespace mwmp
void sendKill(const std::string& refId, int number);
void sendBook(const std::string& bookId);
void sendShapeshift(bool isWerewolf);
void sendMarkLocation(const ESM::Cell& newMarkCell, const ESM::Position& newMarkPosition);
void clearCellStates();
void clearCurrentContainer();

@ -23,7 +23,9 @@ namespace mwmp
if (!isRequest())
{
LocalPlayer &localPlayer = static_cast<LocalPlayer&>(*player);
//localPlayer.setMiscellaneous();
if (player->miscellaneousChangeType == mwmp::MISCELLANEOUS_CHANGE_TYPE::MARK_LOCATION)
localPlayer.setMarkLocation();
}
}
};

@ -184,6 +184,12 @@ namespace mwmp
TRIBUNAL_TEMPLE
};
enum MISCELLANEOUS_CHANGE_TYPE
{
MARK_LOCATION = 0,
SELECTED_SPELL
};
class BasePlayer
{
public:
@ -292,6 +298,10 @@ namespace mwmp
std::string jailEndText;
unsigned int resurrectType;
unsigned int miscellaneousChangeType;
ESM::Cell markCell;
ESM::Position markPosition;
bool diedSinceArrestAttempt;
bool isReceivingQuickKeys;

@ -12,5 +12,15 @@ void PacketPlayerMiscellaneous::Packet(RakNet::BitStream *bs, bool send)
{
PlayerPacket::Packet(bs, send);
// Placeholder
RW(player->miscellaneousChangeType, send);
if (player->miscellaneousChangeType == mwmp::MISCELLANEOUS_CHANGE_TYPE::MARK_LOCATION)
{
RW(player->markCell.mData, send, 1);
RW(player->markCell.mName, send, 1);
RW(player->markPosition.pos, send);
RW(player->markPosition.rot[0], send);
RW(player->markPosition.rot[2], send);
}
}

Loading…
Cancel
Save