forked from teamnwah/openmw-tes3coop
Use "Remove Branch" instead of "Remove" in normals tutorial
* Pherim over at nexusmods advised me that using "Remove" leaves stranded references at the end of the file, and that the proper way to fully remove the unwanted `NiTextureEffect` block is to use "Remove Branch". This commit clarifies that in the normal map conversion tutorial.0.6.1
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42b948dffe
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663f3088d1
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