Merge pull request #860 from kcat/master

Start underwater sound after updating sounds
openmw-38
scrawl 9 years ago
commit 681cbaf04e

@ -844,13 +844,6 @@ namespace MWSound
env
);
if(mListenerUnderwater)
{
// Play underwater sound (after updating listener)
if(!(mUnderwaterSound && mOutput->isSoundPlaying(mUnderwaterSound)))
mUnderwaterSound = playSound("Underwater", 1.0f, 1.0f, Play_TypeSfx, Play_LoopNoEnv);
}
// Check if any sounds are finished playing, and trash them
SoundMap::iterator snditer = mActiveSounds.begin();
while(snditer != mActiveSounds.end())
@ -979,6 +972,13 @@ namespace MWSound
++trkiter;
}
}
if(mListenerUnderwater)
{
// Play underwater sound (after updating sounds)
if(!(mUnderwaterSound && mOutput->isSoundPlaying(mUnderwaterSound)))
mUnderwaterSound = playSound("Underwater", 1.0f, 1.0f, Play_TypeSfx, Play_LoopNoEnv);
}
mOutput->finishUpdate();
}

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