minimum framerate fix

This commit is contained in:
scrawl 2012-05-01 20:51:32 +02:00
parent 86b6184f43
commit 6acb777c5a

View file

@ -643,7 +643,12 @@ namespace MWWorld
// Game clock part of the loop, contains everything that has to be executed in a fixed timestep // Game clock part of the loop, contains everything that has to be executed in a fixed timestep
long long dt = mTimer.getMilliseconds() - lastTick; long long dt = mTimer.getMilliseconds() - lastTick;
if (dt >= 100) dt = 100; // throw away wall clock time if necessary to keep the framerate above the minimum of 10 fps if (dt >= 100)
{
// throw away wall clock time if necessary to keep the framerate above the minimum of 10 fps
lastTick += (dt - 100);
dt = 100;
}
while (dt >= tick) while (dt >= tick)
{ {
dt -= tick; dt -= tick;