forked from teamnwah/openmw-tes3coop
Cache OpenAL buffers for easy reuse
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91821ccd8c
commit
6c45d6668b
2 changed files with 87 additions and 45 deletions
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@ -313,35 +313,8 @@ public:
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virtual void stop();
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virtual bool isPlaying();
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virtual void update(const float *pos);
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static ALuint LoadBuffer(DecoderPtr decoder);
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};
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ALuint OpenAL_Sound::LoadBuffer(DecoderPtr decoder)
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{
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int srate;
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ChannelConfig chans;
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SampleType type;
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ALenum format;
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decoder->getInfo(&srate, &chans, &type);
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format = getALFormat(chans, type);
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std::vector<char> data(32768);
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size_t got, total = 0;
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while((got=decoder->read(&data[total], data.size()-total)) > 0)
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{
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total += got;
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data.resize(total*2);
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}
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data.resize(total);
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ALuint buf=0;
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alGenBuffers(1, &buf);
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alBufferData(buf, format, &data[0], total, srate);
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return buf;
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}
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OpenAL_Sound::OpenAL_Sound(OpenAL_Output &output, ALuint src, ALuint buf)
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: mOutput(output), mSource(src), mBuffer(buf)
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{
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@ -352,8 +325,7 @@ OpenAL_Sound::~OpenAL_Sound()
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alSourcei(mSource, AL_BUFFER, 0);
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mOutput.mFreeSources.push_back(mSource);
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alDeleteBuffers(1, &mBuffer);
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alGetError();
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mOutput.bufferFinished(mBuffer);
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}
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void OpenAL_Sound::stop()
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@ -431,6 +403,15 @@ void OpenAL_Output::deinit()
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alDeleteSources(mFreeSources.size(), mFreeSources.data());
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mFreeSources.clear();
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}
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mBufferRefs.clear();
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mUnusedBuffers.clear();
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while(!mBufferCache.empty())
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{
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alDeleteBuffers(1, &mBufferCache.begin()->second);
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mBufferCache.erase(mBufferCache.begin());
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}
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alcMakeContextCurrent(0);
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if(mContext)
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alcDestroyContext(mContext);
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@ -441,6 +422,63 @@ void OpenAL_Output::deinit()
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}
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ALuint OpenAL_Output::getBuffer(const std::string &fname)
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{
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ALuint buf = 0;
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NameMap::iterator iditer = mBufferCache.find(fname);
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if(iditer != mBufferCache.end())
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{
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buf = iditer->second;
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if(mBufferRefs[buf]++ == 0)
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{
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IDDq::iterator iter = std::find(mUnusedBuffers.begin(),
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mUnusedBuffers.end(), buf);
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if(iter != mUnusedBuffers.end())
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mUnusedBuffers.erase(iter);
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}
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return buf;
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}
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throwALerror();
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int srate;
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ChannelConfig chans;
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SampleType type;
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ALenum format;
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DecoderPtr decoder = mManager.getDecoder();
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decoder->open(fname);
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decoder->getInfo(&srate, &chans, &type);
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format = getALFormat(chans, type);
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std::vector<char> data(32768);
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size_t got, total = 0;
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while((got=decoder->read(&data[total], data.size()-total)) > 0)
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{
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total += got;
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data.resize(total*2);
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}
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data.resize(total);
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decoder->close();
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alGenBuffers(1, &buf);
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throwALerror();
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alBufferData(buf, format, &data[0], total, srate);
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mBufferCache[fname] = buf;
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mBufferRefs[buf] = 1;
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return buf;
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}
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void OpenAL_Output::bufferFinished(ALuint buf)
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{
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if(mBufferRefs.at(buf)-- == 1)
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mUnusedBuffers.push_back(buf);
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}
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Sound* OpenAL_Output::playSound(const std::string &fname, float volume, float pitch, bool loop)
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{
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throwALerror();
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@ -455,19 +493,14 @@ Sound* OpenAL_Output::playSound(const std::string &fname, float volume, float pi
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try
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{
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DecoderPtr decoder = mManager.getDecoder();
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decoder->open(fname);
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buf = OpenAL_Sound::LoadBuffer(decoder);
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throwALerror();
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decoder->close();
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buf = getBuffer(fname);
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sound.reset(new OpenAL_Sound(*this, src, buf));
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}
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catch(std::exception &e)
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{
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mFreeSources.push_back(src);
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if(alIsBuffer(buf))
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alDeleteBuffers(1, &buf);
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if(buf && alIsBuffer(buf))
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bufferFinished(buf);
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alGetError();
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throw;
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}
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@ -509,19 +542,14 @@ Sound* OpenAL_Output::playSound3D(const std::string &fname, const float *pos, fl
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try
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{
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DecoderPtr decoder = mManager.getDecoder();
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decoder->open(fname);
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buf = OpenAL_Sound::LoadBuffer(decoder);
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throwALerror();
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decoder->close();
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buf = getBuffer(fname);
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sound.reset(new OpenAL_Sound(*this, src, buf));
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}
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catch(std::exception &e)
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{
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mFreeSources.push_back(src);
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if(alIsBuffer(buf))
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alDeleteBuffers(1, &buf);
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if(buf && alIsBuffer(buf))
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bufferFinished(buf);
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alGetError();
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throw;
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}
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@ -3,6 +3,8 @@
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#include <string>
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#include <vector>
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#include <map>
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#include <deque>
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#include "alc.h"
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#include "al.h"
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@ -22,6 +24,18 @@ namespace MWSound
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typedef std::vector<ALuint> IDVec;
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IDVec mFreeSources;
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typedef std::map<std::string,ALuint> NameMap;
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NameMap mBufferCache;
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typedef std::map<ALuint,ALuint> IDRefMap;
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IDRefMap mBufferRefs;
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typedef std::deque<ALuint> IDDq;
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IDDq mUnusedBuffers;
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ALuint getBuffer(const std::string &fname);
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void bufferFinished(ALuint buffer);
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virtual void init(const std::string &devname="");
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virtual void deinit();
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