forked from teamnwah/openmw-tes3coop
[General] Add comments to false-positive PVS messages
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ddd370b61b
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6caed5d47e
10 changed files with 13 additions and 18 deletions
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@ -31,7 +31,7 @@ bool ObjectProcessor::Process(RakNet::Packet &packet, BaseObjectList &objectList
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if (!processor.second->avoidReading)
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myPacket->Read();
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if (objectList.isValid) // -V547
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if (objectList.isValid) // -V547 (PVS Studio false-positive warning)
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processor.second->Do(*myPacket, *player, objectList);
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else
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LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Received %s that failed integrity check and was ignored!", processor.second->strPacketID.c_str());
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@ -28,7 +28,7 @@ bool WorldstateProcessor::Process(RakNet::Packet &packet, BaseWorldstate &worlds
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if (!processor.second->avoidReading)
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myPacket->Read();
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if (worldstate.isValid) // -V547
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if (worldstate.isValid) // -V547 (PVS Studio false-positive warning)
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processor.second->Do(*myPacket, *player, worldstate);
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else
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LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Received %s that failed integrity check and was ignored!", processor.second->strPacketID.c_str());
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@ -163,14 +163,11 @@ mwmp::Target MechanicsHelper::getTarget(const MWWorld::Ptr& ptr)
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{
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MWWorld::CellRef *ptrRef = &ptr.getCellRef();
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if (ptrRef)
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{
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target.isPlayer = false;
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target.refId = ptrRef->getRefId();
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target.refNum = ptrRef->getRefNum().mIndex;
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target.mpNum = ptrRef->getMpNum();
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target.name = ptr.getClass().getName(ptr);
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}
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target.isPlayer = false;
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target.refId = ptrRef->getRefId();
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target.refNum = ptrRef->getRefNum().mIndex;
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target.mpNum = ptrRef->getMpNum();
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target.name = ptr.getClass().getName(ptr);
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}
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}
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@ -474,8 +474,6 @@ void RecordHelper::overrideArmorRecord(const mwmp::ArmorRecord& record)
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ESM::Armor finalData = *baseData;
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finalData.mId = recordData.mId;
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finalData.mParts.mParts.at(0);
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if (record.baseOverrides.hasName)
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finalData.mName = recordData.mName;
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@ -36,7 +36,7 @@ bool ActorProcessor::Process(RakNet::Packet &packet, ActorList &actorList)
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myPacket->Read();
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}
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if (actorList.isValid)
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if (actorList.isValid) // -V547 (PVS Studio false-positive warning)
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processor.second->Do(*myPacket, actorList);
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else
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LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Received %s that failed integrity check and was ignored!", processor.second->strPacketID.c_str());
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@ -31,7 +31,7 @@ bool ObjectProcessor::Process(RakNet::Packet &packet, ObjectList &objectList)
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if (!request && !processor.second->avoidReading)
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myPacket->Read();
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if (objectList.isValid)
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if (objectList.isValid) // -V547 (PVS Studio false-positive warning)
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processor.second->Do(*myPacket, objectList);
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else
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LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Received %s that failed integrity check and was ignored!", processor.second->strPacketID.c_str());
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@ -31,7 +31,7 @@ bool WorldstateProcessor::Process(RakNet::Packet &packet, Worldstate &worldstate
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if (!request && !processor.second->avoidReading)
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myPacket->Read();
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if (worldstate.isValid)
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if (worldstate.isValid) // -V547 (PVS Studio false-positive warning)
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processor.second->Do(*myPacket, worldstate);
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else
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LOG_MESSAGE_SIMPLE(Log::LOG_ERROR, "Received %s that failed integrity check and was ignored!", processor.second->strPacketID.c_str());
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@ -11,7 +11,7 @@ namespace mwmp
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ProcessorPlayerCellState()
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{
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BPP_INIT(ID_PLAYER_CELL_STATE)
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avoidReading = true;
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avoidReading = true; // -V519 (PVS Studio false-positive warning)
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}
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virtual void Do(PlayerPacket &packet, BasePlayer *player)
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@ -16,7 +16,7 @@ namespace mwmp
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ProcessorPlayerDeath()
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{
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BPP_INIT(ID_PLAYER_DEATH)
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avoidReading = true;
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avoidReading = true; // -V519 (PVS Studio false-positive warning)
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}
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virtual void Do(PlayerPacket &packet, BasePlayer *player)
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@ -18,7 +18,7 @@ namespace mwmp
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ProcessorUserDisconnected()
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{
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BPP_INIT(ID_USER_DISCONNECTED)
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avoidReading = true;
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avoidReading = true; // -V519 (PVS Studio false-positive warning)
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}
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virtual void Do(PlayerPacket &packet, BasePlayer *player)
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