Rename BasePlayer's GetCell() into getCell()

This commit is contained in:
David Cernat 2016-11-16 17:43:58 +02:00
parent 80d16fe1fd
commit 6cd959fac8
7 changed files with 33 additions and 33 deletions

View file

@ -157,7 +157,7 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
myPacket->Read(player);
LOG_APPEND(Log::LOG_INFO, "- Moved to %s",
player->GetCell()->getDescription().c_str());
player->getCell()->getDescription().c_str());
myPacket->Send(player, true); //send to other clients
Script::Call<Script::CallbackIdentity("onPlayerChangeCell")>(player->getId());

View file

@ -112,7 +112,7 @@ const char* TranslocationFunctions::getCell(unsigned short pid) noexcept
Player *player;
GET_PLAYER(pid, player, 0);
return player->GetCell()->mName.c_str();
return player->getCell()->mName.c_str();
}
void TranslocationFunctions::setCell(unsigned short pid, const char *name) noexcept
@ -122,17 +122,17 @@ void TranslocationFunctions::setCell(unsigned short pid, const char *name) noexc
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Script is moving %s from %s to %s",
player->Npc()->mName.c_str(),
player->GetCell()->getDescription().c_str(),
player->getCell()->getDescription().c_str(),
name);
// If the player is currently in an exterior, turn on the interior flag
// from the cell so the player doesn't get teleported to their exterior
// grid position (which we haven't changed)
if (player->GetCell()->isExterior()) {
player->GetCell()->mData.mFlags |= ESM::Cell::Interior;
if (player->getCell()->isExterior()) {
player->getCell()->mData.mFlags |= ESM::Cell::Interior;
}
player->GetCell()->mName = name;
player->getCell()->mName = name;
}
void TranslocationFunctions::setExterior(unsigned short pid, int x, int y) noexcept
@ -142,32 +142,32 @@ void TranslocationFunctions::setExterior(unsigned short pid, int x, int y) noexc
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Script is moving %s from %s to %i,%i",
player->Npc()->mName.c_str(),
player->GetCell()->getDescription().c_str(),
player->getCell()->getDescription().c_str(),
x,
y);
// If the player is currently in an interior, turn off the interior flag
// from the cell
if (!player->GetCell()->isExterior()) {
player->GetCell()->mData.mFlags &= ~ESM::Cell::Interior;
if (!player->getCell()->isExterior()) {
player->getCell()->mData.mFlags &= ~ESM::Cell::Interior;
}
player->GetCell()->mData.mX = x;
player->GetCell()->mData.mY = y;
player->getCell()->mData.mX = x;
player->getCell()->mData.mY = y;
}
int TranslocationFunctions::getExteriorX(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player,0);
return player->GetCell()->mData.mX;
return player->getCell()->mData.mX;
}
int TranslocationFunctions::getExteriorY(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player,0);
return player->GetCell()->mData.mY;
return player->getCell()->mData.mY;
}
bool TranslocationFunctions::isInExterior(unsigned short pid) noexcept
@ -175,7 +175,7 @@ bool TranslocationFunctions::isInExterior(unsigned short pid) noexcept
Player *player;
GET_PLAYER(pid, player, false);
return player->GetCell()->isExterior();
return player->getCell()->isExterior();
}
void TranslocationFunctions::sendPos(unsigned short pid) noexcept

View file

@ -268,9 +268,9 @@ ESM::CustomMarker mwmp::GUIController::CreateMarker(const RakNet::RakNetGUID &gu
mEditingMarker.mNote = player->Npc()->mName;
const ESM::Cell *ptrCell = player->GetCell();
const ESM::Cell *ptrCell = player->getCell();
mEditingMarker.mCell = player->GetCell()->mCellId;
mEditingMarker.mCell = player->getCell()->mCellId;
mEditingMarker.mWorldX = player->Position()->pos[0];
mEditingMarker.mWorldY = player->Position()->pos[1];

View file

@ -312,17 +312,17 @@ void LocalPlayer::updateCell(bool forceUpdate)
{
shouldUpdate = true;
}
else if (!Misc::StringUtils::ciEqual(ptrCell->mName, GetCell()->mName))
else if (!Misc::StringUtils::ciEqual(ptrCell->mName, getCell()->mName))
{
shouldUpdate = true;
}
else if (ptrCell->isExterior())
{
if (ptrCell->mData.mX != GetCell()->mData.mX)
if (ptrCell->mData.mX != getCell()->mData.mX)
{
shouldUpdate = true;
}
else if (ptrCell->mData.mY != GetCell()->mData.mY)
else if (ptrCell->mData.mY != getCell()->mData.mY)
{
shouldUpdate = true;
}
@ -333,10 +333,10 @@ void LocalPlayer::updateCell(bool forceUpdate)
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "%s", "Sending ID_GAME_CELL to server");
LOG_APPEND(Log::LOG_INFO, "- Moved from %s to %s",
GetCell()->getDescription().c_str(),
getCell()->getDescription().c_str(),
ptrCell->getDescription().c_str());
(*GetCell()) = *ptrCell;
(*getCell()) = *ptrCell;
// Make sure the position is updated before a cell packet is sent, or else
// cell change events in server scripts will have the wrong player position
@ -713,10 +713,10 @@ void LocalPlayer::setCell()
world->getPlayer().setTeleported(true);
int x = GetCell()->mData.mX;
int y = GetCell()->mData.mY;
int x = getCell()->mData.mX;
int y = getCell()->mData.mY;
if (GetCell()->isExterior())
if (getCell()->isExterior())
{
world->indexToPosition(x, y, pos.pos[0], pos.pos[1], true);
pos.pos[2] = 0;
@ -726,7 +726,7 @@ void LocalPlayer::setCell()
world->changeToExteriorCell(pos, true);
world->fixPosition(player);
}
else if (world->findExteriorPosition(GetCell()->mName, pos))
else if (world->findExteriorPosition(getCell()->mName, pos))
{
world->changeToExteriorCell(pos, true);
world->fixPosition(player);
@ -735,8 +735,8 @@ void LocalPlayer::setCell()
{
try
{
world->findInteriorPosition(GetCell()->mName, pos);
world->changeToInteriorCell(GetCell()->mName, pos, true);
world->findInteriorPosition(getCell()->mName, pos);
world->changeToInteriorCell(getCell()->mName, pos, true);
}
// If we've been sent to an invalid interior, ignore the incoming
// packet about our position in that cell

View file

@ -465,7 +465,7 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
MWBase::Environment::get().getWorld()->findInteriorPosition("Pelagiad, Fort Pelagiad", pos);
MWBase::Environment::get().getWorld()->changeToInteriorCell("Pelagiad, Fort Pelagiad", pos, true);
(*getLocalPlayer()->Position()) = pos;
(*getLocalPlayer()->GetCell()) = *player.getCell()->getCell();
(*getLocalPlayer()->getCell()) = *player.getCell()->getCell();
myPacket->Send(getLocalPlayer(), serverAddr);
getLocalPlayer()->updateDynamicStats(true);

View file

@ -117,7 +117,7 @@ namespace mwmp
{
return &movementFlags;
}
virtual ESM::Cell *GetCell()
virtual ESM::Cell *getCell()
{
return &cell;
}

View file

@ -17,8 +17,8 @@ void mwmp::PacketCell::Packet(RakNet::BitStream *bs, mwmp::BasePlayer *player, b
{
PlayerPacket::Packet(bs, player, send);
RW(player->GetCell()->mData.mFlags, send);
RW(player->GetCell()->mData.mX, send);
RW(player->GetCell()->mData.mY, send);
RW(player->GetCell()->mName, send);
RW(player->getCell()->mData.mFlags, send);
RW(player->getCell()->mData.mX, send);
RW(player->getCell()->mData.mY, send);
RW(player->getCell()->mName, send);
}