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@ -18,28 +18,35 @@ namespace ESSImport
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item.mId = contItem.mItem.toString();
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item.mCount = contItem.mCount;
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if (esm.isNextSub("XIDX"))
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esm.skipHSub();
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std::string script = esm.getHNOString("SCRI");
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// script variables?
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// unsure if before or after ESM::CellRef
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if (!script.empty())
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// seems that a stack of items can have a set of subrecords for each item? rings0000.ess
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// doesn't make any sense to me, if the values were different then the items shouldn't stack in the first place?
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// I guess we should double check the stacking logic in OpenMW
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for (int i=0;i<std::abs(item.mCount);++i)
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{
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if (esm.isNextSub("SLCS"))
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esm.skipHSub();
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if (esm.isNextSub("SLSD")) // Short Data?
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if (esm.isNextSub("XIDX")) // index in the stack?
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esm.skipHSub();
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if (esm.isNextSub("SLFD")) // Float Data?
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esm.skipHSub();
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}
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// for XSOL and XCHG seen so far, but probably others too
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item.ESM::CellRef::loadData(esm);
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std::string script = esm.getHNOString("SCRI");
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// script variables?
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// unsure if before or after ESM::CellRef
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if (!script.empty())
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{
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if (esm.isNextSub("SLCS"))
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esm.skipHSub();
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if (esm.isNextSub("SLSD")) // Short Data?
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esm.skipHSub();
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if (esm.isNextSub("SLFD")) // Float Data?
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esm.skipHSub();
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}
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// for XSOL and XCHG seen so far, but probably others too
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item.ESM::CellRef::loadData(esm);
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item.mCondition = -1;
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// FIXME: for Lights, this is actually a float
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esm.getHNOT(item.mCondition, "XHLT");
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}
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item.mCondition = -1;
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// FIXME: for Lights, this is actually a float
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esm.getHNOT(item.mCondition, "XHLT");
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mItems.push_back(item);
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}
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