Tweak moon sizes

c++11
scrawl 10 years ago
parent f5c50aa581
commit 74260a9a44

@ -574,8 +574,8 @@ void SkyManager::create()
mSun.reset(new Sun(mRootNode, mSceneManager));
const MWWorld::Fallback* fallback=MWBase::Environment::get().getWorld()->getFallback();
mMasser.reset(new Moon(mRootNode, mSceneManager, fallback->getFallbackFloat("Moons_Masser_Size")/100, Moon::Type_Masser));
mSecunda.reset(new Moon(mRootNode, mSceneManager, fallback->getFallbackFloat("Moons_Secunda_Size")/100, Moon::Type_Secunda));
mMasser.reset(new Moon(mRootNode, mSceneManager, fallback->getFallbackFloat("Moons_Masser_Size")/125, Moon::Type_Masser));
mSecunda.reset(new Moon(mRootNode, mSceneManager, fallback->getFallbackFloat("Moons_Secunda_Size")/125, Moon::Type_Secunda));
mCloudNode = new osg::PositionAttitudeTransform;
mRootNode->addChild(mCloudNode);

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