forked from teamnwah/openmw-tes3coop
[Client] Update CellController to C++11
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7d4dd2ad1c
commit
7499777b3a
1 changed files with 13 additions and 33 deletions
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@ -22,6 +22,7 @@ mwmp::CellController::CellController()
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{
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}
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void CellController::updateLocal(bool forceUpdate)
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{
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// Loop through Cells, deleting inactive ones and updating LocalActors in active ones
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@ -47,9 +48,9 @@ void CellController::updateLocal(bool forceUpdate)
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//
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// Note: This cannot be combined with the above loop because initializing LocalActors in a Cell before they are
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// deleted from their previous one can make their records stay deleted
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for (std::map<std::string, mwmp::Cell *>::iterator it = cellsInitialized.begin(); it != cellsInitialized.end(); ++it)
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for(auto &cell : cellsInitialized)
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{
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mwmp::Cell *mpCell = it->second;
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mwmp::Cell *mpCell = cell.second;
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if (mpCell->shouldInitializeActors == true)
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{
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mpCell->shouldInitializeActors = false;
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@ -60,10 +61,8 @@ void CellController::updateLocal(bool forceUpdate)
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void CellController::updateDedicated(float dt)
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{
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for (std::map<std::string, mwmp::Cell *>::iterator it = cellsInitialized.begin(); it != cellsInitialized.end(); ++it)
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{
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it->second->updateDedicated(dt);
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}
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for(const auto &cell : cellsInitialized)
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cell.second->updateDedicated(dt);
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}
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void CellController::initializeCell(const ESM::Cell& cell)
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@ -92,9 +91,7 @@ void CellController::readPositions(ActorList& actorList)
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// If this now exists, send it the data
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if (cellsInitialized.count(mapIndex) > 0)
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{
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cellsInitialized[mapIndex]->readPositions(actorList);
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}
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}
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void CellController::readAnimFlags(ActorList& actorList)
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@ -105,9 +102,7 @@ void CellController::readAnimFlags(ActorList& actorList)
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// If this now exists, send it the data
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if (cellsInitialized.count(mapIndex) > 0)
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{
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cellsInitialized[mapIndex]->readAnimFlags(actorList);
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}
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}
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void CellController::readAnimPlay(ActorList& actorList)
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@ -118,9 +113,7 @@ void CellController::readAnimPlay(ActorList& actorList)
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// If this now exists, send it the data
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if (cellsInitialized.count(mapIndex) > 0)
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{
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cellsInitialized[mapIndex]->readAnimPlay(actorList);
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}
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}
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void CellController::readStatsDynamic(ActorList& actorList)
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@ -131,9 +124,7 @@ void CellController::readStatsDynamic(ActorList& actorList)
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// If this now exists, send it the data
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if (cellsInitialized.count(mapIndex) > 0)
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{
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cellsInitialized[mapIndex]->readStatsDynamic(actorList);
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}
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}
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void CellController::readEquipment(ActorList& actorList)
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@ -144,9 +135,7 @@ void CellController::readEquipment(ActorList& actorList)
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// If this now exists, send it the data
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if (cellsInitialized.count(mapIndex) > 0)
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{
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cellsInitialized[mapIndex]->readEquipment(actorList);
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}
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}
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void CellController::readSpeech(ActorList& actorList)
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@ -157,9 +146,7 @@ void CellController::readSpeech(ActorList& actorList)
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// If this now exists, send it the data
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if (cellsInitialized.count(mapIndex) > 0)
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{
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cellsInitialized[mapIndex]->readSpeech(actorList);
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}
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}
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void CellController::readAttack(ActorList& actorList)
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@ -170,9 +157,7 @@ void CellController::readAttack(ActorList& actorList)
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// If this now exists, send it the data
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if (cellsInitialized.count(mapIndex) > 0)
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{
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cellsInitialized[mapIndex]->readAttack(actorList);
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}
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}
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void CellController::readCellChange(ActorList& actorList)
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@ -183,9 +168,7 @@ void CellController::readCellChange(ActorList& actorList)
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// If this now exists, send it the data
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if (cellsInitialized.count(mapIndex) > 0)
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{
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cellsInitialized[mapIndex]->readCellChange(actorList);
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}
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}
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void CellController::setLocalActorRecord(std::string actorIndex, std::string cellIndex)
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@ -292,9 +275,7 @@ std::string CellController::generateMapIndex(BaseActor baseActor)
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bool CellController::hasLocalAuthority(const ESM::Cell& cell)
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{
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if (isInitializedCell(cell) && isActiveWorldCell(cell))
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{
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return getCell(cell)->hasLocalAuthority();
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}
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return false;
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}
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@ -357,15 +338,14 @@ void CellController::openContainer(const MWWorld::Ptr &container, bool loot)
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// Record this as the player's current open container
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Main::get().getLocalPlayer()->storeCurrentContainer(container, loot);
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const auto &cellRef = container.getCellRef();
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LOG_MESSAGE_SIMPLE(Log::LOG_VERBOSE, "Container \"%s\" (%d) is opened. Loot: %s",
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container.getCellRef().getRefId().c_str(), container.getCellRef().getRefNum().mIndex,
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loot ? "true" : "false");
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cellRef.getRefId().c_str(), cellRef.getRefNum().mIndex, loot ? "true" : "false");
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MWWorld::ContainerStore &cont = container.getClass().getContainerStore(container);
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for (MWWorld::ContainerStoreIterator iter = cont.begin(); iter != cont.end(); iter++)
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for(const auto &ptr : container.getClass().getContainerStore(container))
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{
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int count = iter->getRefData().getCount();
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const std::string &name = iter->getCellRef().getRefId();
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int count = ptr.getRefData().getCount();
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const std::string &name = ptr.getCellRef().getRefId();
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LOG_APPEND(Log::LOG_VERBOSE, " - Item. Refid: \"%s\" Count: %d", name.c_str(), count);
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@ -386,10 +366,10 @@ void CellController::closeContainer(const MWWorld::Ptr &container)
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container.getCellRef().getRefNum().mIndex);
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MWWorld::ContainerStore &cont = container.getClass().getContainerStore(container);
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for (MWWorld::ContainerStoreIterator iter = cont.begin(); iter != cont.end(); iter++)
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for(const auto &ptr : cont)
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{
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LOG_APPEND(Log::LOG_VERBOSE, " - Item. Refid: \"%s\" Count: %d", iter->getCellRef().getRefId().c_str(),
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iter->getRefData().getCount());
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LOG_APPEND(Log::LOG_VERBOSE, " - Item. Refid: \"%s\" Count: %d", ptr.getCellRef().getRefId().c_str(),
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ptr.getRefData().getCount());
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}
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}
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