forked from teamnwah/openmw-tes3coop
stop time while GUI is up
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1 changed files with 3 additions and 2 deletions
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@ -52,8 +52,9 @@ bool OMW::Engine::frameStarted(const Ogre::FrameEvent& evt)
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mEnvironment.mGlobalScripts->run (mEnvironment);
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// passing of time
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mEnvironment.mWorld->advanceTime (
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mEnvironment.mFrameDuration*mEnvironment.mWorld->getTimeScaleFactor()/3600);
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if (mEnvironment.mWindowManager->getMode()==MWGui::GM_Game)
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mEnvironment.mWorld->advanceTime (
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mEnvironment.mFrameDuration*mEnvironment.mWorld->getTimeScaleFactor()/3600);
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return true;
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}
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