Remove some garbage

deque
scrawl 10 years ago
parent 9fbc7ebc02
commit 764c6287e1

@ -25,196 +25,6 @@
</Group>
</Resource>
<!-- Journal, book, scroll -->
<Resource type="ResourceImageSet" name="MenuBook_Close">
<Group name="States" texture="mwgui1" size="96 24">
<Index name="disabled">
<Frame point="0 0"/>
</Index>
<Index name="normal">
<Frame point="0 0"/>
</Index>
<Index name="highlighted">
<Frame point="128 0"/>
</Index>
<Index name="pushed">
<Frame point="256 0"/>
</Index>
</Group>
</Resource>
<Resource type="ResourceImageSet" name="MenuBook_Take">
<Group name="States" texture="mwgui1" size="96 24">
<Index name="disabled">
<Frame point="384 0"/>
</Index>
<Index name="normal">
<Frame point="384 0"/>
</Index>
<Index name="highlighted">
<Frame point="0 32"/>
</Index>
<Index name="pushed">
<Frame point="128 32"/>
</Index>
</Group>
</Resource>
<Resource type="ResourceImageSet" name="MenuBook_Next">
<Group name="States" texture="mwgui1" size="57 24">
<Index name="disabled">
<Frame point="256 32"/>
</Index>
<Index name="normal">
<Frame point="256 32"/>
</Index>
<Index name="highlighted">
<Frame point="384 32"/>
</Index>
<Index name="pushed">
<Frame point="0 64"/>
</Index>
</Group>
</Resource>
<Resource type="ResourceImageSet" name="MenuBook_Prev">
<Group name="States" texture="mwgui1" size="96 24">
<Index name="disabled">
<Frame point="128 64"/>
</Index>
<Index name="normal">
<Frame point="128 64"/>
</Index>
<Index name="highlighted">
<Frame point="256 64"/>
</Index>
<Index name="pushed">
<Frame point="384 64"/>
</Index>
</Group>
</Resource>
<!-- Main menu -->
<Resource type="ResourceImageSet" name="Menu_NewGame">
<Group name="States" texture="mwgui2" size="128 64">
<Index name="disabled">
<Frame point="0 0"/>
</Index>
<Index name="normal">
<Frame point="0 0"/>
</Index>
<Index name="highlighted">
<Frame point="256 0"/>
</Index>
<Index name="pushed">
<Frame point="128 0"/>
</Index>
</Group>
</Resource>
<Resource type="ResourceImageSet" name="Menu_LoadGame">
<Group name="States" texture="mwgui2" size="128 64">
<Index name="disabled">
<Frame point="384 0"/>
</Index>
<Index name="normal">
<Frame point="384 0"/>
</Index>
<Index name="highlighted">
<Frame point="128 64"/>
</Index>
<Index name="pushed">
<Frame point="0 64"/>
</Index>
</Group>
</Resource>
<Resource type="ResourceImageSet" name="Menu_Options">
<Group name="States" texture="mwgui2" size="128 64">
<Index name="disabled">
<Frame point="256 64"/>
</Index>
<Index name="normal">
<Frame point="256 64"/>
</Index>
<Index name="highlighted">
<Frame point="0 128"/>
</Index>
<Index name="pushed">
<Frame point="384 64"/>
</Index>
</Group>
</Resource>
<Resource type="ResourceImageSet" name="Menu_Credits">
<Group name="States" texture="mwgui2" size="128 64">
<Index name="disabled">
<Frame point="128 128"/>
</Index>
<Index name="normal">
<Frame point="128 128"/>
</Index>
<Index name="highlighted">
<Frame point="384 128"/>
</Index>
<Index name="pushed">
<Frame point="256 128"/>
</Index>
</Group>
</Resource>
<Resource type="ResourceImageSet" name="Menu_ExitGame">
<Group name="States" texture="mwgui2" size="128 64">
<Index name="disabled">
<Frame point="0 192"/>
</Index>
<Index name="normal">
<Frame point="0 192"/>
</Index>
<Index name="highlighted">
<Frame point="256 192"/>
</Index>
<Index name="pushed">
<Frame point="128 192"/>
</Index>
</Group>
</Resource>
<Resource type="ResourceImageSet" name="Menu_SaveGame">
<Group name="States" texture="mwgui2" size="128 64">
<Index name="disabled">
<Frame point="384 192"/>
</Index>
<Index name="normal">
<Frame point="384 192"/>
</Index>
<Index name="highlighted">
<Frame point="128 256"/>
</Index>
<Index name="pushed">
<Frame point="0 256"/>
</Index>
</Group>
</Resource>
<Resource type="ResourceImageSet" name="Menu_Return">
<Group name="States" texture="mwgui2" size="128 64">
<Index name="disabled">
<Frame point="256 256"/>
</Index>
<Index name="normal">
<Frame point="256 256"/>
</Index>
<Index name="highlighted">
<Frame point="0 320"/>
</Index>
<Index name="pushed">
<Frame point="384 256"/>
</Index>
</Group>
</Resource>
<Resource type="ResourceImageSet" name="DoorMarker">
<Group name="States" texture="markers.png" size="8 8">
<Index name="disabled">

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