forked from teamnwah/openmw-tes3coop
Scripting: Add an optional 'required' parameter to getReference (default: true). If required=false, it will not throw an exception if there's no reference. Fixes PcExpell not working without a reference like it's supposed to, and makes the code nicer for some others (use required=false instead of catching the exception)
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parent
223c1d5a38
commit
768d9f7237
6 changed files with 19 additions and 30 deletions
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@ -54,14 +54,7 @@ namespace MWScript
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public:
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virtual void execute (Interpreter::Runtime& runtime)
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{
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// FIXME: No way to tell if we have a reference before trying to get it, and it will
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// cause an exception is there isn't one :(
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MWWorld::Ptr bed;
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try {
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bed = R()(runtime);
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}
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catch(std::runtime_error&) {
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}
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MWWorld::Ptr bed = R()(runtime, false);
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if (bed.isEmpty() || !MWBase::Environment::get().getMechanicsManager()->sleepInBed(MWBase::Environment::get().getWorld()->getPlayerPtr(),
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bed))
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@ -23,7 +23,7 @@
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namespace MWScript
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{
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MWWorld::Ptr InterpreterContext::getReference (
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const std::string& id, bool activeOnly)
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const std::string& id, bool activeOnly, bool doThrow)
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{
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if (!id.empty())
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{
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@ -31,7 +31,7 @@ namespace MWScript
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}
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else
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{
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if (mReference.isEmpty())
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if (mReference.isEmpty() && doThrow)
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throw std::runtime_error ("no implicit reference");
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return mReference;
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@ -39,7 +39,7 @@ namespace MWScript
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}
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const MWWorld::Ptr InterpreterContext::getReference (
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const std::string& id, bool activeOnly) const
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const std::string& id, bool activeOnly, bool doThrow) const
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{
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if (!id.empty())
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{
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@ -47,7 +47,7 @@ namespace MWScript
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}
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else
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{
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if (mReference.isEmpty())
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if (mReference.isEmpty() && doThrow)
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throw std::runtime_error ("no implicit reference");
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return mReference;
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@ -498,8 +498,8 @@ namespace MWScript
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ptr.getRefData().getLocals().mFloats[index] = value;
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}
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MWWorld::Ptr InterpreterContext::getReference()
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MWWorld::Ptr InterpreterContext::getReference(bool required)
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{
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return getReference ("", true);
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return getReference ("", true, required);
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}
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}
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@ -33,9 +33,9 @@ namespace MWScript
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bool mActivationHandled;
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boost::shared_ptr<MWWorld::Action> mAction;
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MWWorld::Ptr getReference (const std::string& id, bool activeOnly);
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MWWorld::Ptr getReference (const std::string& id, bool activeOnly, bool doThrow=true);
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const MWWorld::Ptr getReference (const std::string& id, bool activeOnly) const;
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const MWWorld::Ptr getReference (const std::string& id, bool activeOnly, bool doThrow=true) const;
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public:
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@ -150,7 +150,7 @@ namespace MWScript
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virtual void setMemberFloat (const std::string& id, const std::string& name, float value);
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MWWorld::Ptr getReference();
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MWWorld::Ptr getReference(bool required=true);
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///< Reference, that the script is running from (can be empty)
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};
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}
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@ -699,13 +699,11 @@ namespace MWScript
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public:
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virtual void execute(Interpreter::Runtime& runtime)
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{
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// No way to tell if we have a reference before trying to get it, and it will
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// cause an exception is there isn't one :(
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try {
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MWWorld::Ptr ptr = R()(runtime);
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MWWorld::Ptr ptr = R()(runtime, false);
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if (!ptr.isEmpty())
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printLocalVars(runtime, ptr);
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}
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catch(std::runtime_error&) {
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else
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{
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// No reference, no problem.
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printGlobalVars(runtime);
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}
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@ -16,7 +16,7 @@ namespace MWScript
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{
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struct ExplicitRef
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{
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MWWorld::Ptr operator() (Interpreter::Runtime& runtime) const
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MWWorld::Ptr operator() (Interpreter::Runtime& runtime, bool required=true) const
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{
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std::string id = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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@ -27,12 +27,12 @@ namespace MWScript
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struct ImplicitRef
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{
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MWWorld::Ptr operator() (Interpreter::Runtime& runtime) const
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MWWorld::Ptr operator() (Interpreter::Runtime& runtime, bool required=true) const
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{
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MWScript::InterpreterContext& context
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= static_cast<MWScript::InterpreterContext&> (runtime.getContext());
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return context.getReference();
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return context.getReference(required);
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}
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};
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}
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@ -921,8 +921,6 @@ namespace MWScript
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virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
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{
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MWWorld::Ptr ptr = R()(runtime);
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std::string factionID = "";
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if(arg0 >0 )
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{
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@ -931,6 +929,7 @@ namespace MWScript
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}
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else
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{
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MWWorld::Ptr ptr = R()(runtime);
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if(MWWorld::Class::get(ptr).getNpcStats(ptr).getFactionRanks().empty())
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{
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factionID = "";
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@ -955,8 +954,6 @@ namespace MWScript
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virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
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{
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MWWorld::Ptr ptr = R()(runtime);
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std::string factionID = "";
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if(arg0 >0 )
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{
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@ -965,6 +962,7 @@ namespace MWScript
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}
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else
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{
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MWWorld::Ptr ptr = R()(runtime);
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if(MWWorld::Class::get(ptr).getNpcStats(ptr).getFactionRanks().empty())
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{
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factionID = "";
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