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@ -230,6 +230,44 @@ namespace MWMechanics
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return -(resistance-100) / 100.f;
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}
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/// Check if the given affect can be applied to the target. If \a castByPlayer, emits a message box on failure.
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bool checkEffectTarget (int effectId, const MWWorld::Ptr& target, bool castByPlayer)
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{
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switch (effectId)
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{
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case ESM::MagicEffect::Levitate:
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if (!MWBase::Environment::get().getWorld()->isLevitationEnabled())
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{
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if (castByPlayer)
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MWBase::Environment::get().getWindowManager()->messageBox("#{sLevitateDisabled}");
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return false;
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}
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break;
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case ESM::MagicEffect::Soultrap:
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if ((target.getClass().isActor() && target.getClass().isNpc())
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|| (target.getTypeName() == typeid(ESM::Creature).name() && target.get<ESM::Creature>()->mBase->mData.mSoul == 0))
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{
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if (castByPlayer)
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MWBase::Environment::get().getWindowManager()->messageBox("#{sMagicInvalidTarget}");
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return false;
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}
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break;
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case ESM::MagicEffect::AlmsiviIntervention:
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case ESM::MagicEffect::DivineIntervention:
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case ESM::MagicEffect::Mark:
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case ESM::MagicEffect::Recall:
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if (!MWBase::Environment::get().getWorld()->isTeleportingEnabled())
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{
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if (castByPlayer)
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MWBase::Environment::get().getWindowManager()->messageBox("#{sTeleportDisabled}");
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return false;
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}
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break;
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}
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return true;
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}
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CastSpell::CastSpell(const MWWorld::Ptr &caster, const MWWorld::Ptr &target)
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: mCaster(caster)
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, mTarget(target)
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@ -318,23 +356,8 @@ namespace MWMechanics
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MWBase::Environment::get().getWorld()->getStore().get<ESM::MagicEffect>().find (
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effectIt->mEffectID);
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if (!MWBase::Environment::get().getWorld()->isLevitationEnabled() && effectIt->mEffectID == ESM::MagicEffect::Levitate)
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{
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if (castByPlayer)
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MWBase::Environment::get().getWindowManager()->messageBox("#{sLevitateDisabled}");
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if (!checkEffectTarget(effectIt->mEffectID, target, castByPlayer))
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continue;
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}
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if (!MWBase::Environment::get().getWorld()->isTeleportingEnabled() &&
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(effectIt->mEffectID == ESM::MagicEffect::AlmsiviIntervention ||
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effectIt->mEffectID == ESM::MagicEffect::DivineIntervention ||
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effectIt->mEffectID == ESM::MagicEffect::Mark ||
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effectIt->mEffectID == ESM::MagicEffect::Recall))
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{
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if (castByPlayer)
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MWBase::Environment::get().getWindowManager()->messageBox("#{sTeleportDisabled}");
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continue;
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}
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// If player is healing someone, show the target's HP bar
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if (castByPlayer && target != caster
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