forked from teamnwah/openmw-tes3coop
fix skill progress bar v2
both widgets display their own progess indicator. it was being set for value (when you hovered over the level of your skill, eg the "5" in "Acrobatics 5"), but not for the name. this fixes that, but the progress information is being stored/displayed by two different widgets for one skill
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465b7361e1
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2 changed files with 3 additions and 4 deletions
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@ -237,10 +237,12 @@ namespace MWGui
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nameWidget->setSize(nameWidget->getWidth() - (widthAfter-widthBefore), nameWidget->getHeight());
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nameWidget->setSize(nameWidget->getWidth() - (widthAfter-widthBefore), nameWidget->getHeight());
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}
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}
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if (value.getBase() < 100)
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if (value.getBase() < 100) {
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setSkillProgress(nameWidget, value.getProgress(), parSkill);
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setSkillProgress(valueWidget, value.getProgress(), parSkill);
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setSkillProgress(valueWidget, value.getProgress(), parSkill);
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}
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}
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}
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}
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}
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void StatsWindow::configureSkills (const std::vector<int>& major, const std::vector<int>& minor)
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void StatsWindow::configureSkills (const std::vector<int>& major, const std::vector<int>& minor)
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{
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{
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@ -338,19 +338,16 @@ namespace MWMechanics
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}
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}
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}
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}
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bool updateSkills = false;
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//Loop over ESM::Skill::SkillEnum
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//Loop over ESM::Skill::SkillEnum
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for(int i = 0; i < ESM::Skill::Length; ++i)
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for(int i = 0; i < ESM::Skill::Length; ++i)
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{
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{
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if(stats.getSkill(i) != mWatchedSkills[i] || mWatchedStatsEmpty)
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if(stats.getSkill(i) != mWatchedSkills[i] || mWatchedStatsEmpty)
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{
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{
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updateSkills = true;
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mWatchedSkills[i] = stats.getSkill(i);
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mWatchedSkills[i] = stats.getSkill(i);
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winMgr->setValue((ESM::Skill::SkillEnum)i, stats.getSkill(i));
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winMgr->setValue((ESM::Skill::SkillEnum)i, stats.getSkill(i));
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}
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}
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}
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}
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if (updateSkills) { winMgr->updateSkillArea(); }
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winMgr->setValue("level", stats.getLevel());
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winMgr->setValue("level", stats.getLevel());
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mWatchedStatsEmpty = false;
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mWatchedStatsEmpty = false;
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