Merge remote-tracking branch 'rohitnirmal/quick-draw'

deque
Marc Zinnschlag 11 years ago
commit 79e1786ff9

@ -7,6 +7,7 @@
#include "../mwworld/inventorystore.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/player.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
@ -293,12 +294,18 @@ namespace MWGui
return;
store.setSelectedEnchantItem(store.end());
MWBase::Environment::get().getWindowManager()->setSelectedSpell(spellId, int(MWMechanics::getSpellSuccessChance(spellId, player)));
MWBase::Environment::get().getWorld()->getPlayer().setDrawState(MWMechanics::DrawState_Spell);
}
else if (type == Type_Item)
{
MWWorld::Ptr item = *button->getUserData<MWWorld::Ptr>();
MWBase::Environment::get().getWindowManager()->getInventoryWindow()->useItem(item);
MWWorld::ContainerStoreIterator rightHand = store.getSlot(MWWorld::InventoryStore::Slot_CarriedRight);
// change draw state only if the item is in player's right hand
if (rightHand != store.end() && item == *rightHand)
{
MWBase::Environment::get().getWorld()->getPlayer().setDrawState(MWMechanics::DrawState_Weapon);
}
}
else if (type == Type_MagicItem)
{
@ -322,6 +329,7 @@ namespace MWGui
}
store.setSelectedEnchantItem(it);
MWBase::Environment::get().getWorld()->getPlayer().setDrawState(MWMechanics::DrawState_Spell);
}
}

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