diff --git a/apps/openmw/mwbase/soundmanager.hpp b/apps/openmw/mwbase/soundmanager.hpp index d804830fa..0c706ab49 100644 --- a/apps/openmw/mwbase/soundmanager.hpp +++ b/apps/openmw/mwbase/soundmanager.hpp @@ -102,11 +102,11 @@ namespace MWBase ///< Play a 2D audio track, using a custom decoder virtual SoundPtr playSound(const std::string& soundId, float volume, float pitch, - int mode=Play_Normal) = 0; + PlayMode mode=Play_Normal) = 0; ///< Play a sound, independently of 3D-position virtual SoundPtr playSound3D(MWWorld::Ptr reference, const std::string& soundId, - float volume, float pitch, int mode=Play_Normal) = 0; + float volume, float pitch, PlayMode mode=Play_Normal) = 0; ///< Play a sound from an object virtual void stopSound3D(MWWorld::Ptr reference, const std::string& soundId) = 0; @@ -134,16 +134,6 @@ namespace MWBase virtual void setListenerPosDir(const Ogre::Vector3 &pos, const Ogre::Vector3 &dir, const Ogre::Vector3 &up) = 0; }; - - inline int operator|(SoundManager::PlayMode a, SoundManager::PlayMode b) - { return static_cast (a) | static_cast (b); } - inline int operator&(SoundManager::PlayMode a, SoundManager::PlayMode b) - { return static_cast (a) & static_cast (b); } - - inline int operator|(SoundManager::PlayType a, SoundManager::PlayType b) - { return static_cast (a) | static_cast (b); } - inline int operator&(SoundManager::PlayType a, SoundManager::PlayType b) - { return static_cast (a) & static_cast (b); } } #endif diff --git a/apps/openmw/mwscript/soundextensions.cpp b/apps/openmw/mwscript/soundextensions.cpp index 35e66241e..408a6f29d 100644 --- a/apps/openmw/mwscript/soundextensions.cpp +++ b/apps/openmw/mwscript/soundextensions.cpp @@ -118,7 +118,8 @@ namespace MWScript std::string sound = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); - MWBase::Environment::get().getSoundManager()->playSound3D (ptr, sound, 1.0, 1.0, mLoop ? MWBase::SoundManager::Play_Loop : 0); + MWBase::Environment::get().getSoundManager()->playSound3D (ptr, sound, 1.0, 1.0, mLoop ? MWBase::SoundManager::Play_Loop : + MWBase::SoundManager::Play_Normal); } }; @@ -144,7 +145,8 @@ namespace MWScript Interpreter::Type_Float pitch = runtime[0].mFloat; runtime.pop(); - MWBase::Environment::get().getSoundManager()->playSound3D (ptr, sound, volume, pitch, mLoop ? MWBase::SoundManager::Play_Loop : 0); + MWBase::Environment::get().getSoundManager()->playSound3D (ptr, sound, volume, pitch, mLoop ? MWBase::SoundManager::Play_Loop : + MWBase::SoundManager::Play_Normal); } }; diff --git a/apps/openmw/mwsound/soundmanagerimp.cpp b/apps/openmw/mwsound/soundmanagerimp.cpp index d801e6618..8a69fc96b 100644 --- a/apps/openmw/mwsound/soundmanagerimp.cpp +++ b/apps/openmw/mwsound/soundmanagerimp.cpp @@ -307,7 +307,7 @@ namespace MWSound } - MWBase::SoundPtr SoundManager::playSound(const std::string& soundId, float volume, float pitch, int mode) + MWBase::SoundPtr SoundManager::playSound(const std::string& soundId, float volume, float pitch, PlayMode mode) { MWBase::SoundPtr sound; if(!mOutput->isInitialized()) @@ -329,7 +329,7 @@ namespace MWSound } MWBase::SoundPtr SoundManager::playSound3D(MWWorld::Ptr ptr, const std::string& soundId, - float volume, float pitch, int mode) + float volume, float pitch, PlayMode mode) { MWBase::SoundPtr sound; if(!mOutput->isInitialized()) diff --git a/apps/openmw/mwsound/soundmanagerimp.hpp b/apps/openmw/mwsound/soundmanagerimp.hpp index d26f51ef0..b475449d9 100644 --- a/apps/openmw/mwsound/soundmanagerimp.hpp +++ b/apps/openmw/mwsound/soundmanagerimp.hpp @@ -110,11 +110,11 @@ namespace MWSound virtual MWBase::SoundPtr playTrack(const DecoderPtr& decoder, PlayType type); ///< Play a 2D audio track, using a custom decoder - virtual MWBase::SoundPtr playSound(const std::string& soundId, float volume, float pitch, int mode=Play_Normal); + virtual MWBase::SoundPtr playSound(const std::string& soundId, float volume, float pitch, PlayMode mode=Play_Normal); ///< Play a sound, independently of 3D-position virtual MWBase::SoundPtr playSound3D(MWWorld::Ptr reference, const std::string& soundId, - float volume, float pitch, int mode=Play_Normal); + float volume, float pitch, PlayMode mode=Play_Normal); ///< Play a sound from an object virtual void stopSound3D(MWWorld::Ptr reference, const std::string& soundId); diff --git a/apps/openmw/mwworld/weather.cpp b/apps/openmw/mwworld/weather.cpp index 009b325c0..19bc881f7 100644 --- a/apps/openmw/mwworld/weather.cpp +++ b/apps/openmw/mwworld/weather.cpp @@ -738,7 +738,7 @@ void WeatherManager::update(float duration) if (std::find(mSoundsPlaying.begin(), mSoundsPlaying.end(), ambientSnd) == mSoundsPlaying.end()) { mSoundsPlaying.push_back(ambientSnd); - MWBase::Environment::get().getSoundManager()->playSound(ambientSnd, 1.0, 1.0, true); + MWBase::Environment::get().getSoundManager()->playSound(ambientSnd, 1.0, 1.0, MWBase::SoundManager::Play_Loop); } } @@ -749,7 +749,7 @@ void WeatherManager::update(float duration) if (std::find(mSoundsPlaying.begin(), mSoundsPlaying.end(), rainSnd) == mSoundsPlaying.end()) { mSoundsPlaying.push_back(rainSnd); - MWBase::Environment::get().getSoundManager()->playSound(rainSnd, 1.0, 1.0, true); + MWBase::Environment::get().getSoundManager()->playSound(rainSnd, 1.0, 1.0, MWBase::SoundManager::Play_Loop); } }