some fixes

This commit is contained in:
Marc Zinnschlag 2012-02-20 14:02:24 +01:00
parent 7e1e746201
commit 7eae24bb45

View file

@ -101,7 +101,6 @@ namespace MWRender{
}
void Animation::handleShapes(std::vector<Nif::NiTriShapeCopy>* allshapes, Ogre::Entity* creaturemodel, Ogre::SkeletonInstance *skel){
bool useHandles = false;
shapeNumber = 0;
std::vector<Nif::NiTriShapeCopy>::iterator allshapesiter;
@ -134,7 +133,7 @@ namespace MWRender{
if(copy.vertices.size() == initialVertices.size())
{
//Create if it doesn't already exist
if(shapeIndexI.size() == shapeNumber)
if(shapeIndexI.size() == static_cast<std::size_t> (shapeNumber))
{
std::vector<int> vec;
shapeIndexI.push_back(vec);