|
|
|
@ -378,10 +378,14 @@ namespace MWScript
|
|
|
|
|
|
|
|
|
|
float InterpreterContext::getDistance (const std::string& name, const std::string& id) const
|
|
|
|
|
{
|
|
|
|
|
// TODO handle exterior cells (when ref and ref2 are located in different cells)
|
|
|
|
|
const MWWorld::Ptr ref2 = getReference (id, false);
|
|
|
|
|
|
|
|
|
|
const MWWorld::Ptr ref = MWBase::Environment::get().getWorld()->getPtr (name, true);
|
|
|
|
|
const MWWorld::Ptr ref2 = getReference (id, false, false);
|
|
|
|
|
// If either actor is in a non-active cell, return a large value (just like vanilla)
|
|
|
|
|
if (ref2.isEmpty())
|
|
|
|
|
return std::numeric_limits<float>().max();
|
|
|
|
|
|
|
|
|
|
const MWWorld::Ptr ref = getReference (name, false, false);
|
|
|
|
|
if (ref.isEmpty())
|
|
|
|
|
return std::numeric_limits<float>().max();
|
|
|
|
|
|
|
|
|
|
double diff[3];
|
|
|
|
|
|
|
|
|
|