forked from teamnwah/openmw-tes3coop
finished interface
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parent
ff85006e71
commit
82429d6931
2 changed files with 50 additions and 6 deletions
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@ -10,17 +10,22 @@ using namespace Settings;
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Ogre::ConfigFile Manager::mFile = Ogre::ConfigFile();
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Ogre::ConfigFile Manager::mDefaultFile = Ogre::ConfigFile();
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void Manager::load(const std::string& file)
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void Manager::loadUser (const std::string& file)
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{
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mFile.load(file);
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}
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void Manager::loadDefault(const std::string& file)
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void Manager::loadDefault (const std::string& file)
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{
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mDefaultFile.load(file);
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}
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void Manager::save(const std::string& file)
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void Manager::copyDefaultToUserSettings ()
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{
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mFile = mDefaultFile;
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}
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void Manager::saveUser(const std::string& file)
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{
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std::fstream fout(file.c_str(), std::ios::out);
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@ -39,6 +44,8 @@ void Manager::save(const std::string& file)
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{
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fout << i->first.c_str() << '=' << i->second.c_str() << '\n';
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}
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seci.getNext();
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}
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}
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@ -62,3 +69,32 @@ const bool Manager::getBool (const std::string& setting, const std::string& cate
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{
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return Ogre::StringConverter::parseBool( getString(setting, category) );
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}
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void Manager::setString (const std::string& setting, const std::string& category, const std::string& value)
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{
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Ogre::ConfigFile::SettingsIterator it = mFile.getSettingsIterator(category);
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while (it.hasMoreElements())
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{
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Ogre::ConfigFile::SettingsMultiMap::iterator i = it.current();
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if ((*i).first == setting)
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(*i).second = value;
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it.getNext();
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}
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}
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void Manager::setInt (const std::string& setting, const std::string& category, const int value)
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{
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setString(setting, category, Ogre::StringConverter::toString(value));
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}
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void Manager::setFloat (const std::string& setting, const std::string& category, const float value)
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{
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setString(setting, category, Ogre::StringConverter::toString(value));
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}
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void Manager::setBool (const std::string& setting, const std::string& category, const bool value)
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{
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setString(setting, category, Ogre::StringConverter::toString(value));
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}
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@ -18,16 +18,24 @@ namespace Settings
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void loadDefault (const std::string& file);
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///< load file as the default settings (can be overridden by user settings)
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void load (const std::string& file);
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void copyDefaultToUserSettings ();
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///< copy the default settings to the user settings (useful when there are no user settings yet)
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void loadUser (const std::string& file);
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///< load file as user settings
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void save (const std::string& file);
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///< save to file
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void saveUser (const std::string& file);
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///< save user settings to file
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static const int getInt (const std::string& setting, const std::string& category);
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static const float getFloat (const std::string& setting, const std::string& category);
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static const std::string getString (const std::string& setting, const std::string& category);
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static const bool getBool (const std::string& setting, const std::string& category);
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static void setInt (const std::string& setting, const std::string& category, const int value);
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static void setFloat (const std::string& setting, const std::string& category, const float value);
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static void setString (const std::string& setting, const std::string& category, const std::string& value);
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static void setBool (const std::string& setting, const std::string& category, const bool value);
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};
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}
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