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@ -405,7 +405,7 @@ void Record<ESM::Activator>::print()
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std::cout << " Name: " << mData.mName << std::endl;
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std::cout << " Model: " << mData.mModel << std::endl;
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std::cout << " Script: " << mData.mScript << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -420,7 +420,7 @@ void Record<ESM::Potion>::print()
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std::cout << " Value: " << mData.mData.mValue << std::endl;
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std::cout << " AutoCalc: " << mData.mData.mAutoCalc << std::endl;
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printEffectList(mData.mEffects);
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -449,7 +449,7 @@ void Record<ESM::Armor>::print()
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if (pit->mFemale != "")
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std::cout << " Female Name: " << pit->mFemale << std::endl;
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}
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -464,7 +464,7 @@ void Record<ESM::Apparatus>::print()
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std::cout << " Weight: " << mData.mData.mWeight << std::endl;
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std::cout << " Value: " << mData.mData.mValue << std::endl;
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std::cout << " Quality: " << mData.mData.mQuality << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -478,7 +478,7 @@ void Record<ESM::BodyPart>::print()
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std::cout << " Part: " << meshPartLabel(mData.mData.mPart)
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<< " (" << (int)mData.mData.mPart << ")" << std::endl;
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std::cout << " Vampire: " << (int)mData.mData.mVampire << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -507,7 +507,7 @@ void Record<ESM::Book>::print()
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{
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std::cout << " Text: [skipped]" << std::endl;
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}
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -519,7 +519,7 @@ void Record<ESM::BirthSign>::print()
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std::vector<std::string>::iterator pit;
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for (pit = mData.mPowers.mList.begin(); pit != mData.mPowers.mList.end(); ++pit)
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std::cout << " Power: " << *pit << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -548,7 +548,7 @@ void Record<ESM::Cell>::print()
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std::cout << " Map Color: " << boost::format("0x%08X") % mData.mMapColor << std::endl;
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std::cout << " Water Level Int: " << mData.mWaterInt << std::endl;
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std::cout << " RefId counter: " << mData.mRefNumCounter << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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@ -571,7 +571,7 @@ void Record<ESM::Class>::print()
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for (int i = 0; i != 5; i++)
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std::cout << " Major Skill: " << skillLabel(mData.mData.mSkills[i][1])
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<< " (" << mData.mData.mSkills[i][1] << ")" << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -598,7 +598,7 @@ void Record<ESM::Clothing>::print()
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if (pit->mFemale != "")
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std::cout << " Female Name: " << pit->mFemale << std::endl;
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}
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -614,7 +614,7 @@ void Record<ESM::Container>::print()
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for (cit = mData.mInventory.mList.begin(); cit != mData.mInventory.mList.end(); ++cit)
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std::cout << " Inventory: Count: " << boost::format("%4d") % cit->mCount
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<< " Item: " << cit->mItem.toString() << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -681,7 +681,7 @@ void Record<ESM::Creature>::print()
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std::vector<ESM::AIPackage>::iterator pit;
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for (pit = mData.mAiPackage.mList.begin(); pit != mData.mAiPackage.mList.end(); ++pit)
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printAIPackage(*pit);
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -689,7 +689,7 @@ void Record<ESM::Dialogue>::print()
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{
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std::cout << " Type: " << dialogTypeLabel(mData.mType)
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<< " (" << (int)mData.mType << ")" << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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// Sadly, there are no DialInfos, because the loader dumps as it
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// loads, rather than loading and then dumping. :-( Anyone mind if
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// I change this?
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@ -706,7 +706,7 @@ void Record<ESM::Door>::print()
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std::cout << " Script: " << mData.mScript << std::endl;
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std::cout << " OpenSound: " << mData.mOpenSound << std::endl;
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std::cout << " CloseSound: " << mData.mCloseSound << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -718,7 +718,7 @@ void Record<ESM::Enchantment>::print()
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std::cout << " Charge: " << mData.mData.mCharge << std::endl;
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std::cout << " AutoCalc: " << mData.mData.mAutocalc << std::endl;
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printEffectList(mData.mEffects);
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -752,14 +752,14 @@ void Record<ESM::Faction>::print()
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std::map<std::string, int>::iterator rit;
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for (rit = mData.mReactions.begin(); rit != mData.mReactions.end(); ++rit)
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std::cout << " Reaction: " << rit->second << " = " << rit->first << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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void Record<ESM::Global>::print()
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{
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std::cout << " " << mData.mValue << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -826,7 +826,7 @@ void Record<ESM::DialInfo>::print()
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std::cout << " Result Script: [skipped]" << std::endl;
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}
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}
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -850,7 +850,7 @@ void Record<ESM::Ingredient>::print()
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std::cout << " Attribute: " << attributeLabel(mData.mData.mAttributes[i])
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<< " (" << mData.mData.mAttributes[i] << ")" << std::endl;
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}
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -873,7 +873,7 @@ void Record<ESM::Land>::print()
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std::cout << " Unknown2: " << mData.mLandData->mUnk2 << std::endl;
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}
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if (!wasLoaded) mData.unloadData();
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -886,7 +886,7 @@ void Record<ESM::CreatureLevList>::print()
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for (iit = mData.mList.begin(); iit != mData.mList.end(); ++iit)
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std::cout << " Creature: Level: " << iit->mLevel
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<< " Creature: " << iit->mId << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -899,7 +899,7 @@ void Record<ESM::ItemLevList>::print()
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for (iit = mData.mList.begin(); iit != mData.mList.end(); ++iit)
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std::cout << " Inventory: Level: " << iit->mLevel
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<< " Item: " << iit->mId << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -920,7 +920,7 @@ void Record<ESM::Light>::print()
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std::cout << " Duration: " << mData.mData.mTime << std::endl;
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std::cout << " Radius: " << mData.mData.mRadius << std::endl;
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std::cout << " Color: " << mData.mData.mColor << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -935,7 +935,7 @@ void Record<ESM::Lockpick>::print()
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std::cout << " Value: " << mData.mData.mValue << std::endl;
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std::cout << " Quality: " << mData.mData.mQuality << std::endl;
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std::cout << " Uses: " << mData.mData.mUses << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -950,7 +950,7 @@ void Record<ESM::Probe>::print()
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std::cout << " Value: " << mData.mData.mValue << std::endl;
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std::cout << " Quality: " << mData.mData.mQuality << std::endl;
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std::cout << " Uses: " << mData.mData.mUses << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -965,7 +965,7 @@ void Record<ESM::Repair>::print()
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std::cout << " Value: " << mData.mData.mValue << std::endl;
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std::cout << " Quality: " << mData.mData.mQuality << std::endl;
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std::cout << " Uses: " << mData.mData.mUses << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -974,7 +974,7 @@ void Record<ESM::LandTexture>::print()
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std::cout << " Id: " << mData.mId << std::endl;
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std::cout << " Index: " << mData.mIndex << std::endl;
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std::cout << " Texture: " << mData.mTexture << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -1025,7 +1025,7 @@ void Record<ESM::Miscellaneous>::print()
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std::cout << " Weight: " << mData.mData.mWeight << std::endl;
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std::cout << " Value: " << mData.mData.mValue << std::endl;
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std::cout << " Is Key: " << mData.mData.mIsKey << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -1112,7 +1112,7 @@ void Record<ESM::NPC>::print()
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for (pit = mData.mAiPackage.mList.begin(); pit != mData.mAiPackage.mList.end(); ++pit)
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printAIPackage(*pit);
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -1148,7 +1148,7 @@ void Record<ESM::Pathgrid>::print()
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i++;
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}
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -1190,7 +1190,7 @@ void Record<ESM::Race>::print()
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for (sit = mData.mPowers.mList.begin(); sit != mData.mPowers.mList.end(); ++sit)
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std::cout << " Power: " << *sit << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -1251,7 +1251,7 @@ void Record<ESM::Script>::print()
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std::cout << " Script: [skipped]" << std::endl;
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}
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -1275,7 +1275,7 @@ void Record<ESM::SoundGenerator>::print()
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std::cout << " Sound: " << mData.mSound << std::endl;
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std::cout << " Type: " << soundTypeLabel(mData.mType)
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<< " (" << mData.mType << ")" << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -1286,7 +1286,7 @@ void Record<ESM::Sound>::print()
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if (mData.mData.mMinRange != 0 && mData.mData.mMaxRange != 0)
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std::cout << " Range: " << (int)mData.mData.mMinRange << " - "
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<< (int)mData.mData.mMaxRange << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -1298,7 +1298,7 @@ void Record<ESM::Spell>::print()
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std::cout << " Flags: " << spellFlags(mData.mData.mFlags) << std::endl;
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std::cout << " Cost: " << mData.mData.mCost << std::endl;
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printEffectList(mData.mEffects);
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -1306,7 +1306,7 @@ void Record<ESM::StartScript>::print()
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{
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std::cout << " Start Script: " << mData.mId << std::endl;
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std::cout << " Start Data: " << mData.mData << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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@ -1347,7 +1347,7 @@ void Record<ESM::Weapon>::print()
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if (mData.mData.mThrust[0] != 0 && mData.mData.mThrust[1] != 0)
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std::cout << " Thrust: " << (int)mData.mData.mThrust[0] << "-"
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<< (int)mData.mData.mThrust[1] << std::endl;
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std::cout << " Deleted: " << mData.mIsDeleted << std::endl;
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std::cout << " Deleted: " << mIsDeleted << std::endl;
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}
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template<>
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