forked from teamnwah/openmw-tes3coop
Fix container scripts not getting re-added when the player changes cells
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@ -882,6 +882,7 @@ namespace MWWorld
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int cellY = newCell.mCell->getGridY();
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int cellY = newCell.mCell->getGridY();
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mWorldScene->changeCell(cellX, cellY, pos, false);
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mWorldScene->changeCell(cellX, cellY, pos, false);
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}
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}
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addContainerScripts (ptr, &newCell);
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}
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}
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else
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else
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{
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{
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