forked from teamnwah/openmw-tes3coop
Fix container scripts not getting re-added when the player changes cells
This commit is contained in:
parent
b490e56ba1
commit
829512ded4
1 changed files with 1 additions and 0 deletions
|
@ -882,6 +882,7 @@ namespace MWWorld
|
|||
int cellY = newCell.mCell->getGridY();
|
||||
mWorldScene->changeCell(cellX, cellY, pos, false);
|
||||
}
|
||||
addContainerScripts (ptr, &newCell);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue