forked from teamnwah/openmw-tes3coop
Fix preloading of equipment parts that don't separate gender
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1 changed files with 3 additions and 1 deletions
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@ -486,7 +486,9 @@ namespace MWClass
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for (std::vector<ESM::PartReference>::const_iterator it = parts.begin(); it != parts.end(); ++it)
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{
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const std::string& partname = (npc->mBase->mFlags & ESM::NPC::Female) ? it->mFemale : it->mMale;
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std::string partname = (npc->mBase->mFlags & ESM::NPC::Female) ? it->mFemale : it->mMale;
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if (partname.empty())
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partname = (npc->mBase->mFlags & ESM::NPC::Female) ? it->mMale : it->mFemale;
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const ESM::BodyPart* part = MWBase::Environment::get().getWorld()->getStore().get<ESM::BodyPart>().search(partname);
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if (part && !part->mModel.empty())
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models.push_back("meshes/"+part->mModel);
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