forked from teamnwah/openmw-tes3coop
corrected command line switch documentation in readme file
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@ -73,7 +73,7 @@ Allowed options:
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1 - show warning but consider script as
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correctly compiled anyway
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2 - treat warnings as errors
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--new-game [=arg(=1)] (=0) activate char gen/new game mechanics
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--skip-menu [=arg(=1)] (=0) skip main menu on game startup
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--fs-strict [=arg(=1)] (=0) strict file system handling (no case
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folding)
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--encoding arg (=win1252) Character encoding used in OpenMW game
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