From 87a1f9f9aa2e05db33df52b3a35efe94e9935988 Mon Sep 17 00:00:00 2001 From: Stanislav Bas Date: Sat, 30 May 2015 15:31:44 +0300 Subject: [PATCH] Add ID completion manager --- apps/opencs/CMakeLists.txt | 1 + .../model/world/idcompletionmanager.cpp | 121 ++++++++++++++++++ .../model/world/idcompletionmanager.hpp | 38 ++++++ 3 files changed, 160 insertions(+) create mode 100644 apps/opencs/model/world/idcompletionmanager.cpp create mode 100644 apps/opencs/model/world/idcompletionmanager.hpp diff --git a/apps/opencs/CMakeLists.txt b/apps/opencs/CMakeLists.txt index 7723b15f5..99ba54ac1 100644 --- a/apps/opencs/CMakeLists.txt +++ b/apps/opencs/CMakeLists.txt @@ -26,6 +26,7 @@ opencs_units_noqt (model/world universalid record commands columnbase scriptcontext cell refidcollection refidadapter refiddata refidadapterimp ref collectionbase refcollection columns infocollection tablemimedata cellcoordinates cellselection resources resourcesmanager scope pathgrid landtexture land nestedtablewrapper nestedcollection nestedcoladapterimp nestedinfocollection + idcompletionmanager ) opencs_hdrs_noqt (model/world diff --git a/apps/opencs/model/world/idcompletionmanager.cpp b/apps/opencs/model/world/idcompletionmanager.cpp new file mode 100644 index 000000000..ca614dcd9 --- /dev/null +++ b/apps/opencs/model/world/idcompletionmanager.cpp @@ -0,0 +1,121 @@ +#include "idcompletionmanager.hpp" + +#include + +#include + +#include "data.hpp" +#include "idtablebase.hpp" + +namespace +{ + std::map generateModelTypes() + { + std::map types; + + types[CSMWorld::Columns::ColumnId_Actor] = CSMWorld::UniversalId::Type_Referenceable; + types[CSMWorld::Columns::ColumnId_AreaObject] = CSMWorld::UniversalId::Type_Referenceable; + types[CSMWorld::Columns::ColumnId_AreaSound] = CSMWorld::UniversalId::Type_Sound; + types[CSMWorld::Columns::ColumnId_BoltObject] = CSMWorld::UniversalId::Type_Referenceable; + types[CSMWorld::Columns::ColumnId_BoltSound] = CSMWorld::UniversalId::Type_Sound; + types[CSMWorld::Columns::ColumnId_CastingObject] = CSMWorld::UniversalId::Type_Referenceable; + types[CSMWorld::Columns::ColumnId_CastingSound] = CSMWorld::UniversalId::Type_Sound; + types[CSMWorld::Columns::ColumnId_Cell] = CSMWorld::UniversalId::Type_Cell; + types[CSMWorld::Columns::ColumnId_Class] = CSMWorld::UniversalId::Type_Class; + types[CSMWorld::Columns::ColumnId_Creature] = CSMWorld::UniversalId::Type_Referenceable; + types[CSMWorld::Columns::ColumnId_DestinationCell] = CSMWorld::UniversalId::Type_Cell; + types[CSMWorld::Columns::ColumnId_Enchantment] = CSMWorld::UniversalId::Type_Enchantment; + types[CSMWorld::Columns::ColumnId_Faction] = CSMWorld::UniversalId::Type_Faction; + types[CSMWorld::Columns::Columnid_Hair] = CSMWorld::UniversalId::Type_Mesh; + types[CSMWorld::Columns::ColumnId_Head] = CSMWorld::UniversalId::Type_Mesh; + types[CSMWorld::Columns::ColumnId_HitObject] = CSMWorld::UniversalId::Type_Referenceable; + types[CSMWorld::Columns::ColumnId_HitSound] = CSMWorld::UniversalId::Type_Sound; + types[CSMWorld::Columns::ColumnId_Icon] = CSMWorld::UniversalId::Type_Icon; + types[CSMWorld::Columns::ColumnId_InventoryItemId] = CSMWorld::UniversalId::Type_Referenceable; + types[CSMWorld::Columns::ColumnId_MajorSkill1] = CSMWorld::UniversalId::Type_Skill; + types[CSMWorld::Columns::ColumnId_MajorSkill2] = CSMWorld::UniversalId::Type_Skill; + types[CSMWorld::Columns::ColumnId_MajorSkill3] = CSMWorld::UniversalId::Type_Skill; + types[CSMWorld::Columns::ColumnId_MajorSkill4] = CSMWorld::UniversalId::Type_Skill; + types[CSMWorld::Columns::ColumnId_MajorSkill5] = CSMWorld::UniversalId::Type_Skill; + types[CSMWorld::Columns::ColumnId_MinorSkill1] = CSMWorld::UniversalId::Type_Skill; + types[CSMWorld::Columns::ColumnId_MinorSkill2] = CSMWorld::UniversalId::Type_Skill; + types[CSMWorld::Columns::ColumnId_MinorSkill3] = CSMWorld::UniversalId::Type_Skill; + types[CSMWorld::Columns::ColumnId_MinorSkill4] = CSMWorld::UniversalId::Type_Skill; + types[CSMWorld::Columns::ColumnId_MinorSkill5] = CSMWorld::UniversalId::Type_Skill; + types[CSMWorld::Columns::ColumnId_Model] = CSMWorld::UniversalId::Type_Mesh; + types[CSMWorld::Columns::ColumnId_Owner] = CSMWorld::UniversalId::Type_Referenceable; + types[CSMWorld::Columns::ColumnId_OwnerGlobal] = CSMWorld::UniversalId::Type_Global; + types[CSMWorld::Columns::ColumnId_Particle] = CSMWorld::UniversalId::Type_Texture; + types[CSMWorld::Columns::ColumnId_PcFaction] = CSMWorld::UniversalId::Type_Faction; + types[CSMWorld::Columns::ColumnId_Race] = CSMWorld::UniversalId::Type_Race; + types[CSMWorld::Columns::ColumnId_ReferenceableId] = CSMWorld::UniversalId::Type_Referenceable; + types[CSMWorld::Columns::ColumnId_Region] = CSMWorld::UniversalId::Type_Region; + types[CSMWorld::Columns::ColumnId_Skill1] = CSMWorld::UniversalId::Type_Skill; + types[CSMWorld::Columns::ColumnId_Skill2] = CSMWorld::UniversalId::Type_Skill; + types[CSMWorld::Columns::ColumnId_Skill3] = CSMWorld::UniversalId::Type_Skill; + types[CSMWorld::Columns::ColumnId_Skill4] = CSMWorld::UniversalId::Type_Skill; + types[CSMWorld::Columns::ColumnId_Skill5] = CSMWorld::UniversalId::Type_Skill; + types[CSMWorld::Columns::ColumnId_Skill6] = CSMWorld::UniversalId::Type_Skill; + types[CSMWorld::Columns::ColumnId_Skill7] = CSMWorld::UniversalId::Type_Skill; + types[CSMWorld::Columns::ColumnId_SleepEncounter] = CSMWorld::UniversalId::Type_Referenceable; + types[CSMWorld::Columns::ColumnId_Soul] = CSMWorld::UniversalId::Type_Referenceable; + types[CSMWorld::Columns::ColumnId_Sound] = CSMWorld::UniversalId::Type_Sound; + types[CSMWorld::Columns::ColumnId_SoundFile] = CSMWorld::UniversalId::Type_SoundRes; + types[CSMWorld::Columns::ColumnId_SoundName] = CSMWorld::UniversalId::Type_Sound; + types[CSMWorld::Columns::ColumnId_SpellId] = CSMWorld::UniversalId::Type_Spell; + types[CSMWorld::Columns::ColumnId_Script] = CSMWorld::UniversalId::Type_Script; + types[CSMWorld::Columns::ColumnId_TeleportCell] = CSMWorld::UniversalId::Type_Cell; + types[CSMWorld::Columns::ColumnId_Texture] = CSMWorld::UniversalId::Type_Texture; + types[CSMWorld::Columns::ColumnId_Trap] = CSMWorld::UniversalId::Type_Spell; + + return types; + } +} + +const std::map + CSMWorld::IdCompletionManager::sCompleterModelTypes = generateModelTypes(); + +CSMWorld::IdCompletionManager::IdCompletionManager(CSMWorld::Data &data) +{ + generateCompleters(data); +} + +bool CSMWorld::IdCompletionManager::isCompleterExistFor(CSMWorld::Columns::ColumnId id) const +{ + return mCompleters.find(id) != mCompleters.end(); +} + +boost::shared_ptr CSMWorld::IdCompletionManager::getCompleter(CSMWorld::Columns::ColumnId id) +{ + if (!isCompleterExistFor(id)) + { + throw std::logic_error("This column doesn't have an ID completer"); + } + return mCompleters[id]; +} + +void CSMWorld::IdCompletionManager::generateCompleters(CSMWorld::Data &data) +{ + typedef std::map::const_iterator ModelTypeConstIterator; + + ModelTypeConstIterator current = sCompleterModelTypes.begin(); + ModelTypeConstIterator end = sCompleterModelTypes.end(); + for (; current != end; ++current) + { + QAbstractItemModel *model = data.getTableModel(current->second); + CSMWorld::IdTableBase *table = dynamic_cast(model); + if (table != NULL) + { + int idColumn = table->searchColumnIndex(CSMWorld::Columns::ColumnId_Id); + if (idColumn != -1) + { + boost::shared_ptr completer = boost::make_shared(table); + completer->setCompletionColumn(idColumn); + // The completion role must be Qt::DisplayRole to get the ID values from the model + completer->setCompletionRole(Qt::DisplayRole); + completer->setCaseSensitivity(Qt::CaseInsensitive); + mCompleters[current->first] = completer; + } + } + } +} \ No newline at end of file diff --git a/apps/opencs/model/world/idcompletionmanager.hpp b/apps/opencs/model/world/idcompletionmanager.hpp new file mode 100644 index 000000000..725cfa331 --- /dev/null +++ b/apps/opencs/model/world/idcompletionmanager.hpp @@ -0,0 +1,38 @@ +#ifndef CSM_WORLD_IDCOMPLETIONMANAGER_HPP +#define CSM_WORLD_IDCOMPLETIONMANAGER_HPP + +#include + +#include + +#include "columns.hpp" +#include "universalid.hpp" + +class QCompleter; + +namespace CSMWorld +{ + class Data; + + /// \brief Creates and stores all ID completers + class IdCompletionManager + { + static const std::map sCompleterModelTypes; + + std::map > mCompleters; + + // Don't allow copying + IdCompletionManager(const IdCompletionManager &); + IdCompletionManager &operator = (const IdCompletionManager &); + + void generateCompleters(CSMWorld::Data &data); + + public: + IdCompletionManager(CSMWorld::Data &data); + + bool isCompleterExistFor(CSMWorld::Columns::ColumnId id) const; + boost::shared_ptr getCompleter(CSMWorld::Columns::ColumnId id); + }; +} + +#endif \ No newline at end of file