forked from teamnwah/openmw-tes3coop
moved global map from RenderingManager to gui and removed world method
This commit is contained in:
parent
a161b34c67
commit
9106e5307c
10 changed files with 28 additions and 27 deletions
|
@ -339,7 +339,7 @@ void OMW::Engine::go()
|
||||||
|
|
||||||
mEnvironment.setWindowManager (new MWGui::WindowManager(
|
mEnvironment.setWindowManager (new MWGui::WindowManager(
|
||||||
mExtensions, mFpsLevel, mNewGame, mOgre, mCfgMgr.getLogPath().string() + std::string("/"),
|
mExtensions, mFpsLevel, mNewGame, mOgre, mCfgMgr.getLogPath().string() + std::string("/"),
|
||||||
mScriptConsoleMode));
|
mCfgMgr.getCachePath ().string(), mScriptConsoleMode));
|
||||||
|
|
||||||
// Create sound system
|
// Create sound system
|
||||||
mEnvironment.setSoundManager (new MWSound::SoundManager(mUseSound));
|
mEnvironment.setSoundManager (new MWSound::SoundManager(mUseSound));
|
||||||
|
@ -369,7 +369,6 @@ void OMW::Engine::go()
|
||||||
pos.pos[2] = 0;
|
pos.pos[2] = 0;
|
||||||
|
|
||||||
mEnvironment.getWorld()->renderPlayer();
|
mEnvironment.getWorld()->renderPlayer();
|
||||||
mEnvironment.getWorld()->renderGlobalMap();
|
|
||||||
|
|
||||||
if (const ESM::Cell *exterior = MWBase::Environment::get().getWorld()->getExterior (mCellName))
|
if (const ESM::Cell *exterior = MWBase::Environment::get().getWorld()->getExterior (mCellName))
|
||||||
{
|
{
|
||||||
|
|
|
@ -282,7 +282,6 @@ namespace MWBase
|
||||||
virtual void togglePlayerLooking(bool enable) = 0;
|
virtual void togglePlayerLooking(bool enable) = 0;
|
||||||
|
|
||||||
virtual void renderPlayer() = 0;
|
virtual void renderPlayer() = 0;
|
||||||
virtual void renderGlobalMap() = 0;
|
|
||||||
|
|
||||||
virtual void setupExternalRendering (MWRender::ExternalRendering& rendering) = 0;
|
virtual void setupExternalRendering (MWRender::ExternalRendering& rendering) = 0;
|
||||||
|
|
||||||
|
|
|
@ -11,6 +11,8 @@
|
||||||
#include "../mwbase/environment.hpp"
|
#include "../mwbase/environment.hpp"
|
||||||
#include "../mwworld/player.hpp"
|
#include "../mwworld/player.hpp"
|
||||||
|
|
||||||
|
#include "../mwrender/globalmap.hpp"
|
||||||
|
|
||||||
using namespace MWGui;
|
using namespace MWGui;
|
||||||
|
|
||||||
LocalMapBase::LocalMapBase()
|
LocalMapBase::LocalMapBase()
|
||||||
|
@ -249,12 +251,14 @@ void LocalMapBase::setPlayerDir(const float x, const float y)
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
MapWindow::MapWindow(MWBase::WindowManager& parWindowManager) :
|
MapWindow::MapWindow(MWBase::WindowManager& parWindowManager, const std::string& cacheDir)
|
||||||
MWGui::WindowPinnableBase("openmw_map_window.layout", parWindowManager),
|
: MWGui::WindowPinnableBase("openmw_map_window.layout", parWindowManager)
|
||||||
mGlobal(false)
|
, mGlobal(false)
|
||||||
{
|
{
|
||||||
setCoord(500,0,320,300);
|
setCoord(500,0,320,300);
|
||||||
|
|
||||||
|
mGlobalMapRender = new MWRender::GlobalMap(cacheDir);
|
||||||
|
|
||||||
getWidget(mLocalMap, "LocalMap");
|
getWidget(mLocalMap, "LocalMap");
|
||||||
getWidget(mGlobalMap, "GlobalMap");
|
getWidget(mGlobalMap, "GlobalMap");
|
||||||
getWidget(mGlobalMapImage, "GlobalMapImage");
|
getWidget(mGlobalMapImage, "GlobalMapImage");
|
||||||
|
@ -277,6 +281,11 @@ MapWindow::MapWindow(MWBase::WindowManager& parWindowManager) :
|
||||||
LocalMapBase::init(mLocalMap, mPlayerArrowLocal, this);
|
LocalMapBase::init(mLocalMap, mPlayerArrowLocal, this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
MapWindow::~MapWindow()
|
||||||
|
{
|
||||||
|
delete mGlobalMapRender;
|
||||||
|
}
|
||||||
|
|
||||||
void MapWindow::setCellName(const std::string& cellName)
|
void MapWindow::setCellName(const std::string& cellName)
|
||||||
{
|
{
|
||||||
setTitle(cellName);
|
setTitle(cellName);
|
||||||
|
|
|
@ -3,6 +3,11 @@
|
||||||
|
|
||||||
#include "window_pinnable_base.hpp"
|
#include "window_pinnable_base.hpp"
|
||||||
|
|
||||||
|
namespace MWRender
|
||||||
|
{
|
||||||
|
class GlobalMap;
|
||||||
|
}
|
||||||
|
|
||||||
namespace MWGui
|
namespace MWGui
|
||||||
{
|
{
|
||||||
class LocalMapBase
|
class LocalMapBase
|
||||||
|
@ -57,8 +62,8 @@ namespace MWGui
|
||||||
class MapWindow : public MWGui::WindowPinnableBase, public LocalMapBase
|
class MapWindow : public MWGui::WindowPinnableBase, public LocalMapBase
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
MapWindow(MWBase::WindowManager& parWindowManager);
|
MapWindow(MWBase::WindowManager& parWindowManager, const std::string& cacheDir);
|
||||||
virtual ~MapWindow(){}
|
virtual ~MapWindow();
|
||||||
|
|
||||||
void setCellName(const std::string& cellName);
|
void setCellName(const std::string& cellName);
|
||||||
|
|
||||||
|
@ -82,6 +87,8 @@ namespace MWGui
|
||||||
MyGUI::Button* mEventBoxGlobal;
|
MyGUI::Button* mEventBoxGlobal;
|
||||||
MyGUI::Button* mEventBoxLocal;
|
MyGUI::Button* mEventBoxLocal;
|
||||||
|
|
||||||
|
MWRender::GlobalMap* mGlobalMapRender;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
virtual void onPinToggled();
|
virtual void onPinToggled();
|
||||||
};
|
};
|
||||||
|
|
|
@ -50,7 +50,8 @@
|
||||||
using namespace MWGui;
|
using namespace MWGui;
|
||||||
|
|
||||||
WindowManager::WindowManager(
|
WindowManager::WindowManager(
|
||||||
const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string& logpath, bool consoleOnlyScripts)
|
const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre,
|
||||||
|
const std::string& logpath, const std::string& cacheDir, bool consoleOnlyScripts)
|
||||||
: mGuiManager(NULL)
|
: mGuiManager(NULL)
|
||||||
, mHud(NULL)
|
, mHud(NULL)
|
||||||
, mMap(NULL)
|
, mMap(NULL)
|
||||||
|
@ -132,7 +133,7 @@ WindowManager::WindowManager(
|
||||||
mDragAndDrop->mDragAndDropWidget = dragAndDropWidget;
|
mDragAndDrop->mDragAndDropWidget = dragAndDropWidget;
|
||||||
|
|
||||||
mMenu = new MainMenu(w,h);
|
mMenu = new MainMenu(w,h);
|
||||||
mMap = new MapWindow(*this);
|
mMap = new MapWindow(*this, cacheDir);
|
||||||
mStatsWindow = new StatsWindow(*this);
|
mStatsWindow = new StatsWindow(*this);
|
||||||
mConsole = new Console(w,h, consoleOnlyScripts);
|
mConsole = new Console(w,h, consoleOnlyScripts);
|
||||||
mJournal = new JournalWindow(*this);
|
mJournal = new JournalWindow(*this);
|
||||||
|
|
|
@ -71,7 +71,9 @@ namespace MWGui
|
||||||
typedef std::pair<std::string, int> Faction;
|
typedef std::pair<std::string, int> Faction;
|
||||||
typedef std::vector<Faction> FactionList;
|
typedef std::vector<Faction> FactionList;
|
||||||
|
|
||||||
WindowManager(const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *mOgre, const std::string& logpath, bool consoleOnlyScripts);
|
WindowManager(const Compiler::Extensions& extensions, int fpsLevel, bool newGame,
|
||||||
|
OEngine::Render::OgreRenderer *mOgre, const std::string& logpath,
|
||||||
|
const std::string& cacheDir, bool consoleOnlyScripts);
|
||||||
virtual ~WindowManager();
|
virtual ~WindowManager();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -164,8 +164,6 @@ RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const
|
||||||
mDebugging = new Debugging(mMwRoot, engine);
|
mDebugging = new Debugging(mMwRoot, engine);
|
||||||
mLocalMap = new MWRender::LocalMap(&mRendering, this);
|
mLocalMap = new MWRender::LocalMap(&mRendering, this);
|
||||||
|
|
||||||
mGlobalMap = new GlobalMap(cacheDir.string());
|
|
||||||
|
|
||||||
setMenuTransparency(Settings::Manager::getFloat("menu transparency", "GUI"));
|
setMenuTransparency(Settings::Manager::getFloat("menu transparency", "GUI"));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -182,7 +180,6 @@ RenderingManager::~RenderingManager ()
|
||||||
delete mOcclusionQuery;
|
delete mOcclusionQuery;
|
||||||
delete mCompositors;
|
delete mCompositors;
|
||||||
delete mWater;
|
delete mWater;
|
||||||
delete mGlobalMap;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
MWRender::SkyManager* RenderingManager::getSkyManager()
|
MWRender::SkyManager* RenderingManager::getSkyManager()
|
||||||
|
@ -901,9 +898,4 @@ void RenderingManager::setupExternalRendering (MWRender::ExternalRendering& rend
|
||||||
rendering.setup (mRendering.getScene());
|
rendering.setup (mRendering.getScene());
|
||||||
}
|
}
|
||||||
|
|
||||||
void RenderingManager::renderGlobalMap ()
|
|
||||||
{
|
|
||||||
mGlobalMap->render ();
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|
|
@ -195,8 +195,6 @@ class RenderingManager: private RenderingInterface, public Ogre::WindowEventList
|
||||||
|
|
||||||
void setupExternalRendering (MWRender::ExternalRendering& rendering);
|
void setupExternalRendering (MWRender::ExternalRendering& rendering);
|
||||||
|
|
||||||
void renderGlobalMap();
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
virtual void windowResized(Ogre::RenderWindow* rw);
|
virtual void windowResized(Ogre::RenderWindow* rw);
|
||||||
virtual void windowClosed(Ogre::RenderWindow* rw);
|
virtual void windowClosed(Ogre::RenderWindow* rw);
|
||||||
|
|
|
@ -1253,11 +1253,6 @@ namespace MWWorld
|
||||||
mRendering->renderPlayer(mPlayer->getPlayer());
|
mRendering->renderPlayer(mPlayer->getPlayer());
|
||||||
}
|
}
|
||||||
|
|
||||||
void World::renderGlobalMap ()
|
|
||||||
{
|
|
||||||
mRendering->renderGlobalMap ();
|
|
||||||
}
|
|
||||||
|
|
||||||
void World::setupExternalRendering (MWRender::ExternalRendering& rendering)
|
void World::setupExternalRendering (MWRender::ExternalRendering& rendering)
|
||||||
{
|
{
|
||||||
mRendering->setupExternalRendering (rendering);
|
mRendering->setupExternalRendering (rendering);
|
||||||
|
|
|
@ -313,7 +313,6 @@ namespace MWWorld
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual void renderPlayer();
|
virtual void renderPlayer();
|
||||||
virtual void renderGlobalMap();
|
|
||||||
|
|
||||||
virtual void setupExternalRendering (MWRender::ExternalRendering& rendering);
|
virtual void setupExternalRendering (MWRender::ExternalRendering& rendering);
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue