forked from teamnwah/openmw-tes3coop
added quest tracking to the journal
This commit is contained in:
parent
65e43c448a
commit
944291d34f
6 changed files with 209 additions and 5 deletions
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@ -72,11 +72,13 @@ set(GAMEDIALOGUE_HEADER
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mwdialogue/dialoguemanager.hpp
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mwdialogue/journal.hpp
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mwdialogue/journalentry.hpp
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mwdialogue/quest.hpp
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)
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set(GAMEDIALOGUE
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mwdialogue/dialoguemanager.cpp
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mwdialogue/journal.cpp
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mwdialogue/journalentry.cpp
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mwdialogue/quest.cpp
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)
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source_group(apps\\openmw\\mwdialogue FILES ${GAMEDIALOGUE_HEADER} ${GAMEDIALOGUE})
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@ -3,22 +3,44 @@
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#include "../mwworld/environment.hpp"
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#include <iostream>
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namespace MWDialogue
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{
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Quest& Journal::getQuest (const std::string& id)
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{
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TQuestContainer::iterator iter = mQuests.find (id);
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if (iter==mQuests.end())
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{
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std::pair<TQuestContainer::iterator, bool> result =
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mQuests.insert (std::make_pair (id, Quest (id)));
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iter = result.first;
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}
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return iter->second;
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}
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Journal::Journal (MWWorld::Environment& environment)
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: mEnvironment (environment)
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{}
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void Journal::addEntry (const std::string& id, int index)
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{
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mJournal.push_back (StampedJournalEntry::makeFromQuest (id, index, *mEnvironment.mWorld));
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std::cout << "journal: " << id << " at " << index << std::endl;
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StampedJournalEntry entry =
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StampedJournalEntry::makeFromQuest (id, index, *mEnvironment.mWorld);
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mJournal.push_back (entry);
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Quest& quest = getQuest (id);
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quest.addEntry (entry, *mEnvironment.mWorld); // we are doing slicing on purpose here
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}
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void Journal::setJournalIndex (const std::string& id, int index)
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{
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std::cout << "journal (no entry): " << id << " at " << index << std::endl;
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Quest& quest = getQuest (id);
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quest.setIndex (index, *mEnvironment.mWorld);
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}
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int Journal::getJournalIndex (const std::string& id) const
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@ -35,4 +57,14 @@ namespace MWDialogue
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{
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return mJournal.end();
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}
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Journal::TQuestIter Journal::questBegin() const
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{
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return mQuests.begin();
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}
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Journal::TQuestIter Journal::questEnd() const
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{
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return mQuests.end();
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}
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}
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@ -3,8 +3,10 @@
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#include <string>
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#include <deque>
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#include <map>
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#include "journalentry.hpp"
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#include "quest.hpp"
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namespace MWWorld
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{
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@ -13,17 +15,23 @@ namespace MWWorld
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namespace MWDialogue
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{
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/// \brief The player's journal
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class Journal
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{
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public:
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typedef std::deque<StampedJournalEntry> TEntryContainer;
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typedef TEntryContainer::const_iterator TEntryIter;
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typedef std::map<std::string, Quest> TQuestContainer; // topc, quest
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typedef TQuestContainer::const_iterator TQuestIter;
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private:
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MWWorld::Environment& mEnvironment;
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TEntryContainer mJournal;
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TQuestContainer mQuests;
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Quest& getQuest (const std::string& id);
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public:
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@ -45,6 +53,12 @@ namespace MWDialogue
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TEntryIter end() const;
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///< Iterator pointing past the end of the main journal.
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TQuestIter questBegin() const;
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///< Iterator pointing to the first quest (sorted by topic ID)
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TQuestIter questEnd() const;
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///< Iterator pointing past the last quest.
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};
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}
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@ -1,5 +1,5 @@
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#ifndef GAME_MMDIALOGUE_JOURNALENTRY_H
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#define GAME_MWDIALOGUE_JOURNALENTRY_H
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#define GAME_MMDIALOGUE_JOURNALENTRY_H
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#include <string>
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96
apps/openmw/mwdialogue/quest.cpp
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96
apps/openmw/mwdialogue/quest.cpp
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@ -0,0 +1,96 @@
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#include "quest.hpp"
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#include <components/esm_store/store.hpp>
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#include "../mwworld/world.hpp"
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namespace MWDialogue
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{
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Quest::Quest()
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: mIndex (0), mFinished (false)
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{}
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Quest::Quest (const std::string& topic)
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: mTopic (topic), mIndex (0), mFinished (false)
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{}
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const std::string Quest::getName (const MWWorld::World& world) const
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{
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const ESM::Dialogue *dialogue = world.getStore().dialogs.find (mTopic);
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for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
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iter!=dialogue->mInfo.end(); ++iter)
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if (iter->questStatus==ESM::DialInfo::QS_Name)
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return iter->response;
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return "";
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}
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int Quest::getIndex() const
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{
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return mIndex;
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}
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void Quest::setIndex (int index, const MWWorld::World& world)
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{
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const ESM::Dialogue *dialogue = world.getStore().dialogs.find (mTopic);
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for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
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iter!=dialogue->mInfo.end(); ++iter)
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if (iter->data.disposition==index && iter->questStatus!=ESM::DialInfo::QS_Name)
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{
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mIndex = index;
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if (iter->questStatus==ESM::DialInfo::QS_Finished)
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mFinished = true;
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else if (iter->questStatus==ESM::DialInfo::QS_Restart)
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mFinished = false;
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return;
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}
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throw std::runtime_error ("unknown journal index for topic " + mTopic);
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}
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bool Quest::isFinished() const
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{
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return mFinished;
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}
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void Quest::addEntry (const JournalEntry& entry, const MWWorld::World& world)
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{
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int index = -1;
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const ESM::Dialogue *dialogue = world.getStore().dialogs.find (entry.mTopic);
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for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
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iter!=dialogue->mInfo.end(); ++iter)
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if (iter->id==entry.mInfoId)
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{
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index = iter->data.disposition; /// \todo cleanup info structure
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break;
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}
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if (index==-1)
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throw std::runtime_error ("unknown journal entry for topic " + mTopic);
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setIndex (index, world);
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for (TEntryIter iter (mEntries.begin()); iter!=mEntries.end(); ++iter)
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if (iter->mInfoId==entry.mInfoId)
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return;
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mEntries.push_back (entry);
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}
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Quest::TEntryIter Quest::begin()
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{
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return mEntries.begin();
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}
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Quest::TEntryIter Quest::end()
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{
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return mEntries.end();
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}
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}
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60
apps/openmw/mwdialogue/quest.hpp
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60
apps/openmw/mwdialogue/quest.hpp
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@ -0,0 +1,60 @@
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#ifndef GAME_MMDIALOG_QUEST_H
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#define GAME_MWDIALOG_QUEST_H
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#include <string>
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#include <vector>
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#include "journalentry.hpp"
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namespace MWWorld
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{
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class World;
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}
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namespace MWDialogue
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{
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/// \brief A quest in progress or a compelted quest
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class Quest
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{
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public:
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typedef std::vector<JournalEntry> TEntryContainer;
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typedef TEntryContainer::const_iterator TEntryIter;
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private:
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std::string mTopic;
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int mIndex;
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std::vector<JournalEntry> mEntries;
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bool mFinished;
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public:
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Quest();
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Quest (const std::string& topic);
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const std::string getName (const MWWorld::World& world) const;
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///< May be an empty string
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int getIndex() const;
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void setIndex (int index, const MWWorld::World& world);
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///< Calling this function with a non-existant index while throw an exception.
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bool isFinished() const;
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void addEntry (const JournalEntry& entry, const MWWorld::World& world);
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///< Add entry and adjust index accordingly.
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///
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/// \note Redundant entries are ignored, but the index is still adjusted.
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TEntryIter begin();
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///< Iterator pointing to the begin of the journal for this quest.
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TEntryIter end();
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///< Iterator pointing past the end of the journal for this quest.
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};
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}
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#endif
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