Merge branch 'localworkaround'

actorid
Marc Zinnschlag 12 years ago
commit 9a03b17b2d

@ -140,25 +140,42 @@ namespace MWScript
Compiler::Locals& ScriptManager::getLocals (const std::string& name)
{
ScriptCollection::iterator iter = mScripts.find (name);
{
ScriptCollection::iterator iter = mScripts.find (name);
if (iter!=mScripts.end())
return iter->second.second;
}
if (iter==mScripts.end())
{
if (!compile (name))
{
/// \todo Handle case of cyclic member variable access. Currently this could look up
/// the whole application in an endless recursion.
std::map<std::string, Compiler::Locals>::iterator iter = mOtherLocals.find (name);
// failed -> ignore script from now on.
std::vector<Interpreter::Type_Code> empty;
mScripts.insert (std::make_pair (name, std::make_pair (empty, Compiler::Locals())));
throw std::runtime_error ("failed to compile script " + name);
}
if (iter!=mOtherLocals.end())
return iter->second;
}
iter = mScripts.find (name);
Compiler::Locals locals;
if (const ESM::Script *script = mStore.get<ESM::Script>().find (name))
{
int index = 0;
for (int i=0; i<script->mData.mNumShorts; ++i)
locals.declare ('s', script->mVarNames[index++]);
for (int i=0; i<script->mData.mNumLongs; ++i)
locals.declare ('l', script->mVarNames[index++]);
for (int i=0; i<script->mData.mNumFloats; ++i)
locals.declare ('f', script->mVarNames[index++]);
std::map<std::string, Compiler::Locals>::iterator iter =
mOtherLocals.insert (std::make_pair (name, locals)).first;
return iter->second;
}
return iter->second.second;
throw std::logic_error ("script " + name + " does not exist");
}
GlobalScripts& ScriptManager::getGlobalScripts()

@ -47,6 +47,7 @@ namespace MWScript
ScriptCollection mScripts;
GlobalScripts mGlobalScripts;
std::map<std::string, Compiler::Locals> mOtherLocals;
public:

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